In this update1
Full notes
Full Realpolitiks 3: Earth and Beyond update
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Repeated intro
Greetings, fellow leaders!
What changed
- Compatibility
- Fixes
- Maps
- Events
- Performance
- UI and audio
Realpolitiks 3: Earth and Beyond changes
The release date of the full version of Realpolitiks 3: Earth and Beyond (April 24) is getting closer every day and we've prepared something special for you.
Because we want the game to leave Early Access in as good and polished state as possible, we have just started an Open Beta of a version that contains most of the new content and features even before the full launch. We did our best to implement as much of our community's feedback as possible, but we would still like to know more, so that we can put final tweaks and polish on the game. We'll be closely monitoring any feedback and bug reports you post either here in the comments, in Steam Discussions or, preferably, on the Realpolitiks HQ Discord server; you can even contact the developers directly at contact@jujubee.pl - please don't be shy and share your thoughts with us!
This Open Beta will last until Monday, April 14. To access it, head to your Steam Library, right-click Realpolitiks 3: Earth and Beyond, left-click Properties, left-click Betas and from the drop-down menu select the option "Beta - public betatest in April". Your game will then update to the pre-final version. We can't wait to hear what you think!
If you come across any bug, when reporting it be sure to describe the problem in detail, and include your save file and log file, which you can find here: C:\Users\%username%\AppData\LocalLow\Jujubee\RP3 (Simply archive all the contents of the folder and upload it to gdrive, wetransfer or any other file sharing service, and send us the link).
Thank you very much for your engagement, we wouldn't have been able to get this far without you! And thank you for taking part in our Early Access journey in general!
Happy Strategizing! The Jujubee Team
Change Log:
(this update is available only in the Open Beta branch for now, it will be published to the main game along with more updates and bugfixes at the full launch)
List of addressed issues:
AI doesn't return troops to its territory
Map reloading bug
Yellow square next to a notification
Empty box displayed over an icon in province armies
Event message for Chad was missing a string text in the search tab in the country selection doesn't disappear
Hovering animation flickers
The year sometimes disappears
When the slider in ministries goes to 0, the buttons have a different size
Unclear event target
Unclear effect description
Non-integer population numbers
Espionage window doesn't close
Crash on load
Games overlap Incorrect monthly money growth indicator Incorrect pollution reduction calculation
Armies can engage in combat against armies of the same country
Debt Factors are empty
Empty Conditions section is displayed in the Produce Objects menu
Empty tooltip is displayed when hovering over the Invest button in the country Investments tab
The Player is able to go above the officers limit
Unused UI containers when inspecting a Governor of a province
One of the conditions for the Promote Values task is marked as complete before fulfilling it
Text overlap
Typo in Security overview in Head of State Empty box displayed over an icon in province armies
Font size used for names of the Party members in the Government window is very small
Incorrect color coding of Leaders talent conditions
Color coding of AI military forces can be wrong in defensive wars
The notification about Elections is counting backwards
Map reloading bug
Antarctica which is set as rival of some nations is using placeholder strings and icons
Project implementation doesn't complete
Projects completed in half the time
Character limit for Leader's name in the Politician Creator is too long
Popup contains debug string when hovering over officer of The Bahamas on the map
Issue with Puerto Rico's name
Lack of scrolling
Save files take too much storage space and there is no in-game reminder about this
Some provinces don't have a strategic point in them
Demoting an officer with more units than the rank after demotion allows deletes the extra units
AP growth dependencies and limitations
Looping hovers might result in soft lock of the game
Exponential numbers in tasks
Broken save
The Compendium for Projects and Technologies window is displayed within the Projects and Research one
Province can become blank after peace deal
Character limit for spy's name in the 'Espionage Agency' is too long
Underline in nuclear weapons tab
Different target countries in "Political Cooperation" and "Trade Pact Offer" events
Paper clips are visible out of the hiring section in the spies list
Mouse wheel horizontal scroll is inverted in the buy building menu
Empty tooltip when hovering over the party icon in the Active Officer's tile in the Military manager
Tech tree is not visible within the window and sliders become unresponsive when zooming out in the National Heritage menu
One of the Diplomatic Actions is not properly aligned with its frame
Camera moves across half the map with slight cursor movement
Some of the tabs does not scale with screen resolution
'Republic of Central America' name in ‘UNIFICATION’ tab is clipping with its flag
Tooltip didn't disappear from the screen
Missing flags for anarchists
Effects icons for Global Diplomacy talent in the National Heritage tech tree are not properly aligned and visible
Costs section does not resize on the first update after the number of elements change
Some of the descriptions of the Projects have no space between words
Font size used for names of the Party members in the Government window is very small
It is impossible to browse Ministries when the screen resolution is set to certain values
The Influence Modifiers for the negative modifiers are displayed too far from the Influence window
It is possible to lock the screen with information pop-ups permanently
Conquered province keeps the original owner's government's Entertainment unrest factors
Peace deal can be unable to be sent, spamming 'send' deletes armies, war score can be wrong, red color coding for enemy strategic
Endless hatching
There is a possibility Player will not be able to recruit or promote officers
AI sometimes doesn't make peace with other AI
Map reloading bug
Identical effects for mutually exclusive skills
New things:
Added confirm popups
Added Display of claims to provinces
Source
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