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Steam News11 December 20241y ago

Realpolitiks 3 | Fire and Brimstone Update Out Now!

Greetings, fellow leaders! With the Holiday season almost upon us, we would like to give all the Realpolitiks fans an early Christmas present - the first large Content Update for Realpolitiks 3: Earth and Beyond, which

In this update2

Full notes

Full Realpolitiks 3: Earth and Beyond update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, fellow leaders!

What changed

8 fixes8 additions10 changes3 removals
  • Events
  • Maps
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedWith the Holiday season almost upon us, we would like to give all the Realpolitiks fans an early Christmas present - the first large Content Update for Realpolitiks 3: Earth and Beyond, which is currently in Early Access. We call it the "Fire and Brimstone" Update, since what better way to celebrate the Holidays than by scorching the planet with nuclear fire?
addedBut of course, our game is all about the freedom to choose how you want to rule - if you want to treat the world as a garden rather than a battlefield, the update brings new options for enacting environmental policies. Perhaps you will be able to save the Earth, rather than destroy it - the choice is yours!
addedNew FeaturesNuclear Weapons Mechanics: Manage, deploy, and respond to nuclear threats, introducing a new level of strategy to international conflicts.
addedNew FeaturesAlso as part of our seasonal celebration, we have decorated the main menu accordingly. Enjoy the Holiday mood, we will be taking the cosmic Christmas tree down shortly after New Year's, as is tradition!
addedBug Fixes and Technical ImprovementsEnabled the window of a given project to stay open after clicking on the maintenance cost of a project from the list in the economy overview window; also enabled the block window to stay open after clicking on the maintenance cost of a block
changedBug Fixes and Technical ImprovementsImproved the differentiation between single-province and all-province effects (previously these descriptions were identical and it was not clear whether they were for one or all provinces)

Realpolitiks 3: Earth and Beyond changes

changedWith the Holiday season almost upon us, we would like to give all the Realpolitiks fans an early Christmas present - the first large Content Update for Realpolitiks 3: Earth and Beyond, which is currently in Early Access. We call it the "Fire and Brimstone" Update, since what better way to celebrate the Holidays than by scorching the planet with nuclear fire?
addedBut of course, our game is all about the freedom to choose how you want to rule - if you want to treat the world as a garden rather than a battlefield, the update brings new options for enacting environmental policies. Perhaps you will be able to save the Earth, rather than destroy it - the choice is yours!
addedNuclear Weapons Mechanics: Manage, deploy, and respond to nuclear threats, introducing a new level of strategy to international conflicts.
addedAlso as part of our seasonal celebration, we have decorated the main menu accordingly. Enjoy the Holiday mood, we will be taking the cosmic Christmas tree down shortly after New Year's, as is tradition!
addedEnabled the window of a given project to stay open after clicking on the maintenance cost of a project from the list in the economy overview window; also enabled the block window to stay open after clicking on the maintenance cost of a block

With the Holiday season almost upon us, we would like to give all the Realpolitiks fans an early Christmas present - the first large Content Update for Realpolitiks 3: Earth and Beyond, which is currently in Early Access. We call it the "Fire and Brimstone" Update, since what better way to celebrate the Holidays than by scorching the planet with nuclear fire?

But of course, our game is all about the freedom to choose how you want to rule - if you want to treat the world as a garden rather than a battlefield, the update brings new options for enacting environmental policies. Perhaps you will be able to save the Earth, rather than destroy it - the choice is yours!

New Features

  • Nuclear Weapons MechanicsManage, deploy, and respond to nuclear threats, introducing a new level of strategy to international conflicts.
  • DEFCON System: Track global tension levels and make decisions that impact your nation’s readiness for war (or peace).

  • Environmental Policies: Implement eco-friendly projects, manage pollution, and tackle global climate challenges to maintain a sustainable future.

Also as part of our seasonal celebration, we have decorated the main menu accordingly. Enjoy the Holiday mood, we will be taking the cosmic Christmas tree down shortly after New Year's, as is tradition!

And of course, we do our best to improve the technical state of the game with each update, big or small, and squash the various bugs that crawl from their hiding places when you report them!

Bug Fixes and Technical Improvements

  • Enabled the window of a given project to stay open after clicking on the maintenance cost of a project from the list in the economy overview window; also enabled the block window to stay open after clicking on the maintenance cost of a block

  • Improved the differentiation between single-province and all-province effects (previously these descriptions were identical and it was not clear whether they were for one or all provinces)

  • Added the ability to switch single-thread/multi-thread save mode in the game options

  • The game will now only display building effects categories (country perks or province perks) in the building details window when there is at least one effect from a given category (until now it displayed e.g. "Province perks:", with nothing under the header, which looked confusing)

  • Modifiers with 0 value are no longer displayed (e.g. "Unrest Target +0")

  • Added a description to the training limit change effect - it now displays the value of by what amount it changes this limit

  • Fixed the current Unrest Target value displayed in effect descriptions (it will no longer improperly show values in thousands of percents)

  • Fixed the name of the autosave file in Iron mode

  • Added technologies to the "show possible developments" tooltip (previously, only development projects were included)

  • Removed empty sections in the "show possible developments" tooltip (e.g. when there are no buildings or projects for a given value)

  • Removed the occasional double display of the percent sign in effect descriptions

  • Attempting to load an empty save game folder will now result in displaying information about an invalid save instead of causing a freeze

  • Fixed the behavior of hiding effects (until now the descriptions / effects of these hidden effects were visible to the player, although they should not have been)

  • Added the option to set different types of modifiers for the province population change effect

  • Fixed a bug where a naval officer would remain in battle state after a battle ended

  • Improved serialization of battles

  • Improved escaping from battles without reason

  • Fixed spawning of buildings or trees depending on game settings

  • Changed pathfinding for AI to not allow movement through territories they should not have access to

  • AI army recruitment fixes & improvements

  • General optimization improvements (effects, map particles, calculations)

Thank you for joining us on our Early Access journey, and helping us to improve the gameplay experience - if you encounter any issues or bugs, or just want to share your thoughts or suggestions, contact us either through the Realpolitiks HQ Discord, here on Steam or by email to contact@jujubee.pl.

If you are reporting a bug, be sure to describe the problem in detail, and include your save file and log file, which you can find here: C:\Users\%username%\AppData\LocalLow\Jujubee\RP3 (Simply archive all the contents of the folder and upload it to gdrive, wetransfer or any other file sharing service, and send us the link).

Happy Strategizing!

https://store.steampowered.com/app/2298690/Realpolitiks_3_Earth_and_Beyond/

Source

Steam News / 11 December 2024

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