What changed
1 fix0 additions1 change0 removals
changedThe formula for calculating the Battle Power of swordsmen and archers has been changed. Now perseverance clearly acts on the bonus from garrisons (and from the palisades). New formula: Swordsman Battle Power = (1 + + )* Archer Battle Power = (1 + + )* Previously, perseverance did not affect bonus from garrisons. Now, as I hope, garrisons and palisades will be more valuable.
fixedBugfixes (Nomads, Butcher's tent, Wagon)I recently fixed a bug in the game: together with assimilation of the elves you could get a hidden assimilation of the nomads. In fact, nomads can only be opened after 5 assimilations of elves. The nomads open the butcher's tent and the wagon. After the hidden nomads assimilation bugfix, these buildings could dissappear (if you built them). I apologize for that. I hope that all nomads bugs has been fixed and I can continue to work on assimilation bonuses.
Realm Revolutions changes
changedThe formula for calculating the Battle Power of swordsmen and archers has been changed. Now perseverance clearly acts on the bonus from garrisons (and from the palisades). New formula: Swordsman Battle Power = (1 + + )* Archer Battle Power = (1 + + )* Previously, perseverance did not affect bonus from garrisons. Now, as I hope, garrisons and palisades will be more valuable.
fixedI recently fixed a bug in the game: together with assimilation of the elves you could get a hidden assimilation of the nomads. In fact, nomads can only be opened after 5 assimilations of elves. The nomads open the butcher's tent and the wagon. After the hidden nomads assimilation bugfix, these buildings could dissappear (if you built them). I apologize for that. I hope that all nomads bugs has been fixed and I can continue to work on assimilation bonuses.
The formula for calculating the Battle Power of swordsmen and archers has been changed. Now perseverance clearly acts on the bonus from garrisons (and from the palisades). New formula: Swordsman Battle Power = (1 + + )* Archer Battle Power = (1 + + )* Previously, perseverance did not affect bonus from garrisons. Now, as I hope, garrisons and palisades will be more valuable.
Bugfixes (Nomads, Butcher's tent, Wagon)
I recently fixed a bug in the game: together with assimilation of the elves you could get a hidden assimilation of the nomads. In fact, nomads can only be opened after 5 assimilations of elves. The nomads open the butcher's tent and the wagon. After the hidden nomads assimilation bugfix, these buildings could dissappear (if you built them). I apologize for that. I hope that all nomads bugs has been fixed and I can continue to work on assimilation bonuses.