In this update3
Full notes
Full Realm of the Undead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Realm of the Undead changes
Features
Added support for Sight Attachments
Currently only Red Dot Sight is supported and selected
Choosing own attachment loadout is coming later
Added Feedback button to main menu - please tell us what you think about the game!
Adjustements
Removed forced exfiltration at round 15
Mid and end game content is still locked, but you can now try for a high score!
Camera now fades in from black on spawn
"Enemies remaining" text is now hidden until all enemies for the current round have spawned
Muzzle flash is now smaller when aiming down sights
Muzzle flash is now synced to other players
Added small blue light to all wall buys
Movement is now blocked for downed players when they're being revived
Optimized some one time operations
Upgrading gun now plays pickup animation
Fixes
Fixed settings applying with a slight delay
Fixed TEC-9 muzzle flash position
Fixed other player's bullet trail spawning in player's hands
Fixed boxy shadows glitch in muzzle flash
Source
Changelog.gg summarizes and formats this update. How we read updates.
