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Steam News3 March 20264mo ago

Early Access v43

Bugfix Fixed server-sided bug that spammed console with false-warnings Split 'Luck' to both 'Crafting Luck' and 'Mob Drop Luck' in character stat UI Fixed clickable purchase button cosmetic bug in shop UI if the item wa

Full notes

Full Realm of Simplicity MMORPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes7 additions10 changes2 removals
  • Server
  • UI and audio
  • Store
  • Gameplay
  • Balance
  • Performance
fixedFixed server-sided bug that spammed console with false-warnings
changedSplit 'Luck' to both 'Crafting Luck' and 'Mob Drop Luck' in character stat UI
fixedFixed clickable purchase button cosmetic bug in shop UI if the item was locked
addedAdded a 'Unique' item rarity (can not be obtained in normal ways)
changedHunting xp algorithm changed (should give faster xp/hr now)
addedReworked how stats on equipment items work. New equipment items will have empty slots that can be filled by items that apply stats to the equipment item
all weapons max durability:6001200all weapons max durability: increased, buffmax Cooldown Reduction:50%75%max Cooldown Reduction: increased, nerf

Realm of Simplicity MMORPG changes

fixedFixed server-sided bug that spammed console with false-warnings
changedSplit 'Luck' to both 'Crafting Luck' and 'Mob Drop Luck' in character stat UI
fixedFixed clickable purchase button cosmetic bug in shop UI if the item was locked
addedAdded a 'Unique' item rarity (can not be obtained in normal ways)
changedHunting xp algorithm changed (should give faster xp/hr now)

Bugfix

  • Fixed server-sided bug that spammed console with false-warnings

  • Split 'Luck' to both 'Crafting Luck' and 'Mob Drop Luck' in character stat UI

  • Fixed clickable purchase button cosmetic bug in shop UI if the item was locked

Feature

  • Added a 'Unique' item rarity (can not be obtained in normal ways)

  • Refactored the algorithm of rolling item rarities so it is more flexible to control

  • Hunting xp algorithm changed (should give faster xp/hr now)

  • Reworked how stats on equipment items work. New equipment items will have empty slots that can be filled by items that apply stats to the equipment item

  • Added items that can be slotted into equipment items to add stats to them

  • Added the Socketweaver NPC that allows you to socket items

  • Added new Rock ores to make Smooth Rocks for socketing

  • Superheating now remove all sockets on an equipment item

  • Refactored the algorithm for deconstructing Socket Items always give back the base stone used

Misc

  • Ores now have 1-3 ores instead of a constant 1

  • Changed all weapons max durability: 600 -> 1200

  • Changed hunting to only get xp on task completion only

  • Changed rarity on material items (mainly all to 'Common' now)

  • Removed 'Gold Ring' from Larisa shop

  • Set almost all max quantities to 1 for gems in NPC shops

  • Changed max Cooldown Reduction: 50% -> 75%

Performance

  • None

Polish

  • Refactored the luck algorithm for drop tables

  • Refactored the luck algorithm for item crafting

  • Rearranged character stats in the UI to make it more organized

  • Renamed all Enchantment Essences to match the new system (tier 1, tier 2, etc...)

  • Changed default keybind for drop-item: LeftShift -> LeftControl

Source

Steam News / 3 March 2026

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