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Steam News1 March 20264mo ago

Balance Patch Notes - Version 1.2.0

Heather: Power Upgrade Heal: Instant heal tiles give an effect that lasts 2 turns, it also lets Heather change her abilities for 2 turns Solar: Burn effect lasts 3 turns.

Full notes

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What changed

0 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
changedPower Upgrade Heal: Instant heal tiles give an effect that lasts 2 turns, it also lets Heather change her abilities for 2 turns Solar: Burn effect lasts 3 turns.
changedRevitalise: Heal: If block already has heal effect, it will transform that effect to a Power Upgrade Heal, otherwise it gives normal. Solar: If block has an upgraded void or upgraded heal, it will give an even stronger power solar (one extra range from normal power upgrade), otherwise it gives normal Void: if block already has void effect, it will transform that effect to a Power Upgrade Void
changedMain cooldown reduced by 3 turns. Now 22 turns.
changedSub cooldown reduced by 2 turn. Now 1 turns
changedSub cooldown reduced by 1 turn. Now 7 turns.

Heather:

  • Power Upgrade

    • Heal: Instant heal tiles give an effect that lasts 2 turns, it also lets Heather change her abilities for 2 turns

    • Solar: Burn effect lasts 3 turns.

  • Self Enhancement

    • Solar: Lasts 3 turns

    • Void: Last 3 turns

  • Revitalise:

    • Heal: If block already has heal effect, it will transform that effect to a Power Upgrade Heal, otherwise it gives normal.

    • Solar: If block has an upgraded void or upgraded heal, it will give an even stronger power solar (one extra range from normal power upgrade), otherwise it gives normal

    • Void: if block already has void effect, it will transform that effect to a Power Upgrade Void

Pengy:

  • Main cooldown reduced by 3 turns. Now 22 turns.

Ernest:

  • Sub cooldown reduced by 2 turn. Now 1 turns

Zephyr:

  • Sub cooldown reduced by 1 turn. Now 7 turns.

Source

Steam News / 1 March 2026

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