Update log
Full Ready or Not update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Fixes
- Maps
- Balance
- Gameplay
- Store
Attention Officers,
The free Los Sueños Stories update is releasing now! Read on for the full changelogs, with bugfixes, 4 new weapons, 2 missions, a new difficulty system, animation changes, audio overhauls, and more.
Please report any bugs you find into our official Ready or Not Discord, using the bug report channels! There they can be structured and collected in one place so we can most effectively deal with them: Ready or Not Bug Reports
Bug fixes:
AI:
Fixed suspects being unable to exit surrender while player is facing towards the suspect without direct line of sight.
Fixed fake surrenders being rarer than intended.
Fixed civilians sometimes failing to seek out the player after the Bring Order to Chaos objective has been completed.
Fixed various issues with suspect flee behavior.
Fixed various issues with suspect hiding behavior.
Fixed various issues with suspect suppressing fire behavior.
Fixed suspects not gaining morale after picking up a weapon from a weapon cache.
Fixed suspects sometimes being unable to surrender inside while standing in CS Gas.
Fixed issues with AI flashlight detection.
Fixed execute command queueing breaking the command queue.
Fixed suspects sometimes prioritising caches over picking up closer guns.
UI:
Fixed tablet not closing properly at times.
Fixed bottom left attachment/NVG icons not updating correctly.
Fixed being unable to fully cycle through customization styles carousel on gamepad.
Fixed being unable to fully cycle through mission selection carousel on gamepad.
Fixed overlapping UI text in gamepad settings in certain languages.
Fixed overlapping UI text for exfiltrate prompt when using gamepad.
Fixed text not fitting into various UI elements in certain languages.
Removed unnecessary scroll bar on armor selection.
Fixed issue with subtitle language carousel showing the incorrect selected language.
Fixed instances of missing localization.
Fixed various font issues in several languages.
Fixed incorrect preset name sometimes appearing for whole team in the loadout menu.
Fixed being able to highlight multiple audio files when using the tablet with a gamepad.
Fixed various ultrawide screen related UI issues.
Fixed mission type always displaying “Barricaded Suspects”.
Fixed inconsistent order of optics for certain guns.
Fixed various UI issues caused by increasing the UI scale.
Customization:
Reduced TP-1E clipping through various shirts. (Dark Waters)
Fixed various item descriptions.
Audio:
Fixed various level related QSM / ambience issues.
Fixed TOC not notifying the player of bombs + traps for a certain level.
Fixed issue where ambience transitions would not play the intended ambience.
Fixed instances of certain animations missing footstep sounds.
Fixed bullet snaps cutting each other off at high fire rates.
Fixed certain footstep sounds not playing on all materials.
Fixed delay effect not working as intended on SWAT voices over distance.
Fixed many instances of sounds not occluding or attenuating correctly.
Fixed SWAT mask radio effect.
Fixed incorrect SWAT VO when securing weapon caches.
Fixed issue where SWAT may occasionally use generic lines for reportables, or not use all available lines.
Fixed missing water leaking audio for aquariums/water dispensers.
Fixed mission selection beep sometimes not playing.
Fixed VOIP not working during mission selection or loadout selection.
Fixed instances of certain characters using incorrect / null footstep sounds
Fixed instances of certain animations missing footstep and foley audio.
Fixed instances of certain UI sounds potentially not playing as intended.
Fixed outdoor reflection probes potentially sounding glitchy.
Fixed instances of gunfire causing weapon foley to stop playing.
Fixed certain subtitle files not matching the audio.
Fixed certain ricochet layer never playing.
Fixed traps sometimes not playing audio on wire cut completion.
Animation:
Source
