Update history
Latest RE-EXIT updates
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- RE-EXIT
Minor Bug Fixes
Fixed a bug causing button icons not to show Fixed a bug causing the walking man to occasionally not reset properly Optimized some character meshes to prevent loading hitches Optimized some event triggers and anomaly re…
Event3 changesFix - RE-EXIT
Minor Update
Added a couple new anomalies Modified a few existing anomalies Removed entrance elevators Added text tips for flashlight Added controller selection support in main menu
Announcement4 changesGameplay - RE-EXIT
Restart Bug Fix
Fixed a bug causing the player to fall through the level when restarting after a death Improved on Steam API communication
Announcement2 changesFixGameplay - RE-EXIT
Achievement Trigger Hotfix
Fixed a bug that was preventing some achievements from firing
Announcement1 changeFix - RE-EXIT
Achievements Update
Added steam achievements and triggers Fixed bug in Light Burst anomaly Fixed floor bomb positioning Added 3 anomalies by Isolating anomalies into Victorian Corridor from alpha build level Adjusted positioning and timing…
Event6 changesFixGameplay - RE-EXIT
Anomaly Updates
Added a few new anomalies Tweaked anomaly events, new sounds, fx, etc Adjusted flashlight for better visibility Misc. optimizations
Announcement3 changesGameplay - RE-EXIT
New anomalies and Clutter Reduction
Removed boxes, paint cans, and phone table from hunter's lodge. Removed unnecessary props from Victorian Corridor Added a few new anomalies Various process optimizations
Announcement3 changesGameplay - RE-EXIT
Minor Update / Bug Fixes
Updated the original level to use a running loop instead of elevators Default display monitor bug fixed Minor bug fixes and level updates Randomization update to ensure event type anomalies appear more regularly
Event3 changesFixGameplay - RE-EXIT
NPCs, New Anomalies, Level Updates, and Bug Fixes
Added NPCs to two levels Added several new anomalies Fixed an issue with occlusion culling on Hunter's Lodge Fixed an issue the Commons Corridor save system Beta and Alpha level and model updates
Announcement5 changesFixGameplay - RE-EXIT
Optimizations, Shadow Rendering, Fog, WIP Level Access
Performance Optimizations Shadow Rendering Volumetric Fog Main Menu Update / Level Select Access to two new work-in-progress levels Various anomaly modifications and additions
Announcement2 changesPerformanceGameplay - RE-EXIT
Lighting Overhaul Update
Complete overhaul/rework of the environmental lighting Added score indicator in the exit elevator Misc. minor bug fixes and optimizations
Patch notes1 changeGameplay

