In this update3
Full notes
Full RAZE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Balance
RAZE changes
Dear friends, thank you for adding the game to your wishlist. It's truly a pleasure to see that the product is generating interest from you. Thank you for choosing "RAZE"
Since the number of players has grown, I'm starting to keep detailed logs of all updates so you can stay informed about everything that's happening.
Patch 0.5.131
UI improvements and rework
Changed the flashlight sprite
Fixed a bug where the map border dealt damage based on current health instead of max health
Difficulty adjustment — early waves are now easier
Kucklick now gives a random item instead of Shadow Souls
Increased base fire rate
Increased base bullet speed
MAMKA and SOUL HUNTER received unique sprites
DARK SOUL CARRIER health reduced from x150 to x90
Added a RESTART button after death — you can now start a new game immediately
Dark Soul now grants not only immortality but also tentacles that deal damage to nearby monsters
Added 2 new tracks from BLXCKBUSTA - FULL SEND 2, WASTELAND
Source
Changelog.gg summarizes and formats this update. How we read updates.
