Full notes
Full RAZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
We will post this notice to prepare for the next update, version 1.1.0. Below are some of the improvements and content we've heard from users and thought to add, some of which will be selected and applied to the next update. ===== Game content ===== - Adding character customization - If you clear the game correctly, you will receive Random Compensation (from weapons, attachments, and throws) - Add a target that can make the game more profitable if the user completes the action by investing a certain amount of time in each action - Add a wall that allows the user to climb on top of each map (destroyed by a lot of damage by zombies) ===== Improvements ===== - Adding Rare Attachments - Adding boss types and adding behavior patterns - Tell them not to fire at the aim point when reloading I would like to receive various improvements and bug reports from users other than those above. Discord: https://discord.gg/GwxRaZp If you want real-time feedback, you can join the Discord channel! If you report a bug, I will fix it as soon as possible regardless of the above details. Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
