Full notes
Full Rayadillo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Rayadillo changes
Added Auto Rotate. - You can now toggle weapons and items while running. - You can now switch directions by sliding your finger, without lifting it. - Kicking animation now faster from 0.85 to 0.8 seconds. - Webbing is now customizable from the loadout menu. - Added "More Coming Soon" notice in levels that have no sequel yet. - Achievements and Coin flip button improved. - Rigid weapons now disappears after 20 seconds (reduce lag). - Multiple small bug fixes. - Added achievements. - Unlocked Recruit Scene. - Supported more architectures. - Hoof Therapy now requires you to ride the carabao. - Battle of Malolos ammo nerfed. - Battle of Malolos early retreat orders. - Ragdoll physics can now sleep, reduces lag. - Each soldier no longer carries a hidden ragdoll dead body (reduces lag). - Added blood lily in Battle of Malolos. - Pitfall traps no longer rearm automatically. Go near them to rearm them manually. - Hoof Therapy scene improved. - Level Select missions updated. - Ramp is now optional in tutorial. - Dialogue change in Tutorial. - Fall of Malolos "lacking supplies" narrative added. - Commands removed in "Hoof Therapy". - Granary details changed. - Fixed confusing weapon equip system. - Fall of Malolos code cleanup to reduce risk of crash when player dies. - Loading screen bug fixes. - Soldiers code cleanup to reduce ghost visual bug. - Kick sound increased. - Command buttons enlarged. - You can now call for artillery fire in Battle of Manila. - Added typing effect for patch notes. - Added a gunshot volume setting (default at 75%). - Removed old unit speech. - Updated EULA.
Source
Changelog.gg summarizes and formats this update. How we read updates.
