Full notes
Full Ray Versus update
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What changed
- Balance
Bug fix
・Fixed the game sometimes freezes when selecting the language in Title> Settings
システム
・New system "Auto Setting" added
Game Play
・New operation "slow" added
・New system "gimmick" added
Bush
Portal
Capture Mine
Mine Factory
・New system "Trait" added
・New game rule "Survival" added
・Remake all stages
・6 new stages added
Removed the same type skills cooldown sharing
・New skills added
🆕 Leap 🆕 Claw
・Skill deleted
ːRivalsː Adrenaline
・Skill balance
🔵 Thunder Aiming has gradually increased Infinite aiming duration
🔵 Mirage Cooldown reduction 6 seconds → 4 seconds Fake movement direction changed from random to always forward
🔵 Masquerade Fake duration extension 6 seconds → 12 seconds Old fake will now disappear when using a skill
🔵 Portal Infinite duration It became possible to specify the installation direction
🔵 Turret Infinite duration It became possible to specify the installation direction Shoot can now be destroyed with Ray
🔻 Shift Shoot duration reduced from 12 seconds to 3 seconds The moving speed of the shoot decreases
🔻 Mine No longer detects enemies for 1 second after installation Infinite duration
🔻 Abyss The timing when the hit judgment occurs is slightly delayed Cooldown slightly extended The attack range has become slightly smaller
🔻 Spirit Reduced movement speed when in movement mode
◇ Gemini Shoot becomes indestructible with Ray Hit detection no longer occurs near the shoot
・Reduce game speed
Slowing down the player's basic movement speed.
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Source
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