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Steam News3 January 20266mo ago

Ravensthorn | Jan 2026 Update

Happy New Year 2026, everyone! 🎉 Ravensthorn's starting the year with an update dedicated towards polishing gameplay and mechanics, revamping UI elements, and introducing new content such as the Journal.

Full notes

Full Ravensthorn update

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What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedHappy New Year 2026, everyone! 🎉
addedRavensthorn's starting the year with an update dedicated towards polishing gameplay and mechanics, revamping UI elements, and introducing new content such as the Journal. My goal for the following months is to improve overall quality while constantly adding content. Smoothing out the rough edges is still one of my top priority, yet trying to address everything bit by bit as we go.
addedThis update focused mostly on Main Menu / Heidenkalla UI polishing, integration of an actual Day/Night cycle and a new character attachment - the Journal, which is to be used for tracking quests, duties and has a designated page to function as your in-game knowledge book. There will be more and more additions to it as I'll go through updating the game as a whole. My original intention was to release a larger update with more quests and additional content. However, time hasn’t been on my side, and I really want you to know that this project is still actively ongoing. Because of that, I’ve decided to move forward with a series of smaller, cascade-style updates instead. With upcoming updates, I plan to deliver more content alongside a better-polished game, including possibilities like a new dungeon, a couple new characters, and a variety of new crafting options and interactions. But for now I’d rather not disclose too many details. To close things out, thank you to everyone who’s offered their time, attention, and support. I’d love to hear your feedback on the project, as it truly helps shape where things go next. Sincerely,

Ravensthorn changes

addedHappy New Year 2026, everyone! 🎉
addedRavensthorn's starting the year with an update dedicated towards polishing gameplay and mechanics, revamping UI elements, and introducing new content such as the Journal. My goal for the following months is to improve overall quality while constantly adding content. Smoothing out the rough edges is still one of my top priority, yet trying to address everything bit by bit as we go.
addedThis update focused mostly on Main Menu / Heidenkalla UI polishing, integration of an actual Day/Night cycle and a new character attachment - the Journal, which is to be used for tracking quests, duties and has a designated page to function as your in-game knowledge book. There will be more and more additions to it as I'll go through updating the game as a whole. My original intention was to release a larger update with more quests and additional content. However, time hasn’t been on my side, and I really want you to know that this project is still actively ongoing. Because of that, I’ve decided to move forward with a series of smaller, cascade-style updates instead. With upcoming updates, I plan to deliver more content alongside a better-polished game, including possibilities like a new dungeon, a couple new characters, and a variety of new crafting options and interactions. But for now I’d rather not disclose too many details. To close things out, thank you to everyone who’s offered their time, attention, and support. I’d love to hear your feedback on the project, as it truly helps shape where things go next. Sincerely,

Happy New Year 2026, everyone! 🎉

Ravensthorn's starting the year with an update dedicated towards polishing gameplay and mechanics, revamping UI elements, and introducing new content such as the Journal. My goal for the following months is to improve overall quality while constantly adding content. Smoothing out the rough edges is still one of my top priority, yet trying to address everything bit by bit as we go.

This update focused mostly on Main Menu / Heidenkalla UI polishing, integration of an actual Day/Night cycle and a new character attachment - the Journal, which is to be used for tracking quests, duties and has a designated page to function as your in-game knowledge book. There will be more and more additions to it as I'll go through updating the game as a whole. My original intention was to release a larger update with more quests and additional content. However, time hasn’t been on my side, and I really want you to know that this project is still actively ongoing. Because of that, I’ve decided to move forward with a series of smaller, cascade-style updates instead. With upcoming updates, I plan to deliver more content alongside a better-polished game, including possibilities like a new dungeon, a couple new characters, and a variety of new crafting options and interactions. But for now I’d rather not disclose too many details. To close things out, thank you to everyone who’s offered their time, attention, and support. I’d love to hear your feedback on the project, as it truly helps shape where things go next. Sincerely,

Source

Steam News / 3 January 2026

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