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Steam News24 November 20257mo ago

Performance & Balance Patch 1.0.2

Fellow Hunters It's time for another performance / balance patch based on the feedback that has been given. Patch Notes for 1.0.

In this update1

Full notes

Full Ravenous Horde update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition7 changes0 removals
  • Performance
  • Balance
  • Gameplay
  • Fixes
  • Maps
changedIt's time for another performance / balance patch based on the feedback that has been given.
changedPatch Notes for 1.0.2Player zombie explosion damage is reduced from 20 to 10
addedPatch Notes for 1.0.2Added various new spawnpoints on Oil Rig & Metro
changedPatch Notes for 1.0.2AI zombie HP is scaling has been increased with greater hunter numbers
changedPatch Notes for 1.0.2Zombie explode radius (both player and NPC) have been decreased from 4m to 3m
changedPatch Notes for 1.0.2Gravestones in PvE now check if there's a correct surface below them to spawn on. Else the gravestone will be placed on a random hunter spawn point. (On Oil Rig this was an issue when jumping off the platform)
Player zombie explosion damage2010Player zombie explosion damage decreased, nerfZombie explode radius (both player and NPC) have been4m3mZombie explode radius (both player and NPC) have been decreased, nerf

Ravenous Horde changes

changedIt's time for another performance / balance patch based on the feedback that has been given.
changedPlayer zombie explosion damage is reduced from 20 to 10
addedAdded various new spawnpoints on Oil Rig & Metro
changedAI zombie HP is scaling has been increased with greater hunter numbers
changedZombie explode radius (both player and NPC) have been decreased from 4m to 3m

Fellow Hunters

It's time for another performance / balance patch based on the feedback that has been given.

Patch Notes for 1.0.2

  • You now slide off of steep surfaces

  • Player zombie explosion damage is reduced from 20 to 10

  • Added various new spawnpoints on Oil Rig & Metro

  • AI zombie HP is scaling has been increased with greater hunter numbers

  • Zombie explode radius (both player and NPC) have been decreased from 4m to 3m

  • Gravestones in PvE now check if there's a correct surface below them to spawn on. Else the gravestone will be placed on a random hunter spawn point. (On Oil Rig this was an issue when jumping off the platform)

  • Fixed a bug where you couldn't select the landmine special equipment

  • Fixed a bug where multiple people resurrecting the same person would lead to a crash

  • Fixed various glitch spots on several maps

  • Fixed a bug where the purple name above your head would not always be correctly set

  • Reduced the gore amount and optimized it more

  • Optimized various effects, foliage and engine settings

Thanks for all the feedback!

  • Rinke

Source

Steam News / 24 November 2025

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