HomeGamesUpdatesPricingMethodology
Steam News1 February 20197y ago

Blue Slayer Gaming welcomes 2 new members to the team and it's first live update

Blue Slayer Gaming now has an artist, Kazzi Allen, to help with the visual appeal of the game. With her talent, we can now start focusing more on stunning graphics and visual improvements.

Full notes

Full Raven: The Last Neko Slayer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedBlue Slayer Gaming now has an artist, Kazzi Allen, to help with the visual appeal of the game. With her talent, we can now start focusing more on stunning graphics and visual improvements. These improvements will start to be integrated into Raven Beta 2.00. Also a new developer has joined the team as well, Dom Patterson. He will help insure that bugs and glitches will become less frequent as well as helping to push the project along. Blue Slayer Gaming welcomes and thanks both of them for their efforts. New Update, Beta 1.15 Change Log: - Updated scripting so attacks feel more responsive. - Added a downward and upward slash - Removed issue with some areas getting a "Game Over" screen. - Optimized programming for smoother transitions. - Added dialog box after certain power ups. - Added a feature that allows the player to 'bounce' off of enemies if a downward slash strikes an enemy. This update will go live this weekend. Blue Slayer Gaming would also like to thank our patrons who continue to help us with feedback, suggestions, bugs, etc.

Raven: The Last Neko Slayer changes

addedBlue Slayer Gaming now has an artist, Kazzi Allen, to help with the visual appeal of the game. With her talent, we can now start focusing more on stunning graphics and visual improvements. These improvements will start to be integrated into Raven Beta 2.00. Also a new developer has joined the team as well, Dom Patterson. He will help insure that bugs and glitches will become less frequent as well as helping to push the project along. Blue Slayer Gaming welcomes and thanks both of them for their efforts. New Update, Beta 1.15 Change Log: - Updated scripting so attacks feel more responsive. - Added a downward and upward slash - Removed issue with some areas getting a "Game Over" screen. - Optimized programming for smoother transitions. - Added dialog box after certain power ups. - Added a feature that allows the player to 'bounce' off of enemies if a downward slash strikes an enemy. This update will go live this weekend. Blue Slayer Gaming would also like to thank our patrons who continue to help us with feedback, suggestions, bugs, etc.

Blue Slayer Gaming now has an artist, Kazzi Allen, to help with the visual appeal of the game. With her talent, we can now start focusing more on stunning graphics and visual improvements. These improvements will start to be integrated into Raven Beta 2.00. Also a new developer has joined the team as well, Dom Patterson. He will help insure that bugs and glitches will become less frequent as well as helping to push the project along. Blue Slayer Gaming welcomes and thanks both of them for their efforts. New Update, Beta 1.15 Change Log: - Updated scripting so attacks feel more responsive. - Added a downward and upward slash - Removed issue with some areas getting a "Game Over" screen. - Optimized programming for smoother transitions. - Added dialog box after certain power ups. - Added a feature that allows the player to 'bounce' off of enemies if a downward slash strikes an enemy. This update will go live this weekend. Blue Slayer Gaming would also like to thank our patrons who continue to help us with feedback, suggestions, bugs, etc.

Source

Steam News / 1 February 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.