What changed
0 fixes3 additions3 changes0 removals
- Gameplay
- Workshop
- Performance
addedMr. Wincent fox started building on Core E after March 29th when KällRäven took over the development of the Core B version of the game. However, due to the backlash from the gaming community, development was prioritized towards Core E instead, which is now the brand new Building Architecture for Räv Kafé.
addedThe new game engine took over
addedTo circumvent the limitations caused by the old game engine, Mr. Wincent Fox created his own game engine known as "FrejaOS - Engine" as part of the "FrejaOS-Ekosystem". The game engine is created to improve the development of the game "Räv Kafé" but also new projects.
changedWell, Core E will retain the 2017-18 design, but the architecture is completely different from the old game engine's Logic, Features, and UI because it uses ".Lua" as the coding language while the FrejaOS engine uses "Python, C#, and C++".
changedThe reason for using "Python" or similar rather than ".Lua" is that hard-coded Logic, Features, etc. work best without the game itself getting stuck or feeling too heavy for the system to run. With the FrejaOS - Engine, all these limitations that the old game engine couldn't handle are gone.
changedThis means that the work on Räv Kafé and other FoxMask®-related projects is built up step by step, with a focus on long-term quality, stability and a clearer foundation for the future. Therefore, some parts may take longer to complete than it may first appear from the outside.
Räv Kafé changes
addedMr. Wincent fox started building on Core E after March 29th when KällRäven took over the development of the Core B version of the game. However, due to the backlash from the gaming community, development was prioritized towards Core E instead, which is now the brand new Building Architecture for Räv Kafé.
addedThe new game engine took over
addedTo circumvent the limitations caused by the old game engine, Mr. Wincent Fox created his own game engine known as "FrejaOS - Engine" as part of the "FrejaOS-Ekosystem". The game engine is created to improve the development of the game "Räv Kafé" but also new projects.
changedWell, Core E will retain the 2017-18 design, but the architecture is completely different from the old game engine's Logic, Features, and UI because it uses ".Lua" as the coding language while the FrejaOS engine uses "Python, C#, and C++".
changedThe reason for using "Python" or similar rather than ".Lua" is that hard-coded Logic, Features, etc. work best without the game itself getting stuck or feeling too heavy for the system to run. With the FrejaOS - Engine, all these limitations that the old game engine couldn't handle are gone.
When did the development of Core E begin?
Mr. Wincent fox started building on Core E after March 29th when KällRäven took over the development of the Core B version of the game. However, due to the backlash from the gaming community, development was prioritized towards Core E instead, which is now the brand new Building Architecture for Räv Kafé.
The new game engine took over
To circumvent the limitations caused by the old game engine, Mr. Wincent Fox created his own game engine known as "FrejaOS - Engine" as part of the "FrejaOS-Ekosystem". The game engine is created to improve the development of the game "Räv Kafé" but also new projects.
Will Core E lose the 2017-18 design and architecture?
Well, Core E will retain the 2017-18 design, but the architecture is completely different from the old game engine's Logic, Features, and UI because it uses ".Lua" as the coding language while the FrejaOS engine uses "Python, C#, and C++".
The reason for using "Python" or similar rather than ".Lua" is that hard-coded Logic, Features, etc. work best without the game itself getting stuck or feeling too heavy for the system to run. With the FrejaOS - Engine, all these limitations that the old game engine couldn't handle are gone.
Why development takes longer than some think
One reason why the development of Core E may take longer than some think is that the work behind FoxMask® Sektorgrupp is not run as a large company with external investors, larger development teams or unlimited resources. The development is largely done in spare time, and the investments made in the project are directly linked to Mr. Wincent Fox personally.
This means that the work on Räv Kafé and other FoxMask®-related projects is built up step by step, with a focus on long-term quality, stability and a clearer foundation for the future. Therefore, some parts may take longer to complete than it may first appear from the outside.