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Steam News3 June 20261mo ago

Rattus Velocitas hotfix released

G'day Rat Racers, If you found Laps and Finishes sometimes not counting in online multiplayer, this hotfix resolves this issue.

Full notes

Full Rattus Velocitas update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Gameplay
  • Server
fixedIf you found Laps and Finishes sometimes not counting in online multiplayer, this hotfix resolves this issue.
fixedFixed a bug where laps/finishes weren't counting when crossing the finish line if at least one player in the lobby had high latency. NOTE: This does introduce a slight delay sometimes when completing a lap or finishing a race. This is intentional.
changedImproved the client-side prediction implementation.

Rattus Velocitas changes

fixedIf you found Laps and Finishes sometimes not counting in online multiplayer, this hotfix resolves this issue.
fixedFixed a bug where laps/finishes weren't counting when crossing the finish line if at least one player in the lobby had high latency. NOTE: This does introduce a slight delay sometimes when completing a lap or finishing a race. This is intentional.
changedImproved the client-side prediction implementation.

G'day Rat Racers,

If you found Laps and Finishes sometimes not counting in online multiplayer, this hotfix resolves this issue.

Changes:

  • Fixed a bug where laps/finishes weren't counting when crossing the finish line if at least one player in the lobby had high latency. NOTE: This does introduce a slight delay sometimes when completing a lap or finishing a race. This is intentional.

  • Improved the client-side prediction implementation.

Source

Steam News / 3 June 2026

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