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Steam News22 March 20242y ago

Hi everyone, we want to share some new updates and fixes to our project.

Hi everyone, we want to share some new updates and fixes to our project. A few innovations and many small and large fixes New Features New Map: Level 0 - Training Level Training Level Events Logic Added new music for th

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Full Ratten Reich update

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What changed

7 fixes15 additions12 changes1 removal
  • Gameplay
  • Maps
  • Events
  • UI and audio
  • Fixes
  • Balance
addedHi everyone, we want to share some new updates and fixes to our project. A few innovations and many small and large fixes
addedNew Features
addedNew Map: Level 0 - Training Level
changedTraining Level Events Logic
addedAdded new music for the Asian company
addedAdded ERS faction as player-controlled units

Ratten Reich changes

addedHi everyone, we want to share some new updates and fixes to our project. A few innovations and many small and large fixes
addedNew Features
addedNew Map: Level 0 - Training Level
changedTraining Level Events Logic
addedAdded new music for the Asian company

Hi everyone, we want to share some new updates and fixes to our project. A few innovations and many small and large fixes

New Features

  • New Map: Level 0 - Training Level

  • Training Level Events Logic

  • Added new music for the Asian company

  • Added ERS faction as player-controlled units

  • Added RD faction as units under enemy AI control

  • Added an amphibious APC wheeled combat vehicle as a unit under enemy AI control

  • Updated the design of unit cards in the game UI

  • Added X-RAY effect for cases when units are blocked by obstacles

    Steam post image

  • A unit can now only be in one fixed squad, not several at once

  • Added additional animated low health indication for player units

  • Added destination point markers when commanding units to move

  • The formation system has been completely redesigned

  • Added burst firing for automatic rifle guns

  • The mortar now fires three consecutive shots instead of one

  • Rotate units formation via hold rmb

    Steam post image

  • Added the ability to rotate the camera using the Q and E keys

  • Added ability to select all units simultaneously using CTRL+A key combination

  • Added indicators-icons over artillery guns

    Steam post image

  • Added debuff effect of slowing down the speed of movement of units in difficult conditions (water, mud, climbs, thickets, etc.)

    Steam post image

Fixes & Improvements

  • Level 1-2 – localization fix

  • Level 1-2 – side quest award fix

  • The heal point (medic ability) now heals units that are in a delineated area, rather than all over the map.

  • Solved issue with grenade disappearing

  • Grenade damage calculation upgrade

  • AI behavior improved

  • Improved rendering of prediction trajectory and damage area for grenades

  • Improved grenade physics on contact with surfaces - now the grenade does not bounce off the ground

  • Fixed calculation of acutal grenades in the ability widget

  • Removed the unit stamina feature

  • Reworked small arms firing logic from projektails to raycasts

  • VFX of small arms firing has been redesigned

  • Fixed problems when spawning enemy units

  • Fixed problems with selecting single units by mouse click

  • Fixed a problem caused by a broken animation of putting on a gas mask

  • Fixed a crash when leaving artillery

  • Fixed problems with cover points

  • Improved the logic of bullet hitting effects on different types of surfaces

Source

Steam News / 22 March 2024

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