Full notes
Full Ratatan update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Balance
Updates
Added voice and sound effects to Dark Ratatan battles.
Updated the credits (thank you for everyone’s patience!).
If you couldn’t find your name, please send us an email at support@ratata-arts.com
Bug Fixes
Fixed an issue where Cobun would stop moving and halt progress under specific conditions, such as during the Target Timer.
Fixed an issue in the Altar Hall where the Healing Fountain would overlap with the Altar.
Note: The Healing Fountain will no longer appear in the Altar Hall.
Fixed an issue where visual effects were not displaying correctly for certain attacks.
Fixed an issue where the normal attack damage multiplier from Nyandola's Super Fever Tech "Mew Mew Mania" was not applied to 'Good' judgments in Rhythm Commands.
Fixed an issue in World 1 where Squidly Pete's pull attack would trigger even when frozen.
Fixed an issue where the settings for Decorune attached to accessories dropped by Dark Ratatan in Episode 2 did not function correctly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
