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Steam News16 May 20261mo ago

Rat of Infinity: Idle Clicker - Update 3.0 ~ Atoms

Greetings yet again, and happy Friday! I added another new layer of currency to that shop which I'll from now on be calling the Infiniteable Shop, and a few more things.

In this update6

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Full Rat of Infinity: Idle Clicker update

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Repeated intro

Greetings yet again, and happy Friday! I added another new layer of currency to that shop which I'll from now on be calling the Infiniteable Shop, and a few more things.

What changed

1 fix8 additions3 changes1 removal
  • Store
  • UI and audio
  • Gameplay
addedGreetings yet again, and happy Friday! I added another new layer of currency to that shop which I'll from now on be calling the Infiniteable Shop, and a few more things.
addedGameplay/UI:Added a few beginner tooltips which should only appear for those who haven't rebooted at least once. These do get thrown in your face, however once you get through all of them (which is relatively quick) no more appear and you're free to continue researching
changedGameplay/UI:Escape key now exits the game as well
changedGameplay/UI:Swapped the Lv. text for Vibrance to be next to the title rather than in the description
addedGameplay/UI:Added Lv. text to Core Infusion
addedGameplay/UI:Removed the useless and ugly looking Mythic/Godly text that appears when obtaining their respective card, it interfered with a new UI element
Vial Surge click requirement2001000Vial Surge click requirement increased, buff

Rat of Infinity: Idle Clicker changes

addedGreetings yet again, and happy Friday! I added another new layer of currency to that shop which I'll from now on be calling the Infiniteable Shop, and a few more things.
addedAdded a few beginner tooltips which should only appear for those who haven't rebooted at least once. These do get thrown in your face, however once you get through all of them (which is relatively quick) no more appear and you're free to continue researching
changedEscape key now exits the game as well
changedSwapped the Lv. text for Vibrance to be next to the title rather than in the description
addedAdded Lv. text to Core Infusion

Gameplay/UI:

  • Added a few beginner tooltips which should only appear for those who haven't rebooted at least once. These do get thrown in your face, however once you get through all of them (which is relatively quick) no more appear and you're free to continue researching

  • Escape key now exits the game as well

  • Swapped the Lv. text for Vibrance to be next to the title rather than in the description

  • Added Lv. text to Core Infusion

  • Removed the useless and ugly looking Mythic/Godly text that appears when obtaining their respective card, it interfered with a new UI element

Bug Fixes:

  • Vial Surge label wasn't correctly showing under rare circumstances

Achievements:

  • Removed Full Market Collection achievement

  • Added three new achievements for new currency layer

  • Added two new upgrades for Spendable Prestige Points

Essence Shop:

  • Vial Surge click requirement increased from 200 to 1000 - this nerf is more for (in my opinion) balancing with one of the new upgrades

Infiniteable Shop:

  • Slightly polished up the look of the conversion area for all currencies, hopefully it's a bit less of an eye sore now

  • New tab for a new currency layer with all new upgrades

Enjoy! - Infinity Labs

Source

Steam News / 16 May 2026

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