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Full Rat Climber update
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Repeated intro
Hello Rattys!
What changed
- Gameplay
- UI and audio
Rat Climber changes
An update is now available for Rat Climber, if you do not see it, please restart your steam client.
Lush Ruins
A new zone, Lush Ruins, has been added to the end of Dream World, bringing it to 5 total zones so far!
Steam post imageSteam post imageSteam post image
There is a brand new power up here, the Blue Cheese. Collect it and you will be able to run FAST. This will allow you to ramp off of ramps and reach far-away sections of the ruins. Don't worry if you accidentally miss your mark, this is a special zone - there is fall protection for the first time in Rat Climber.
If you fall below the zone while in a speed boosted state, you will automatically restart at the beginning of the zone (but ONLY if you are in the super speed mode. A regular fall will still send you down into the abyss).
Please note, also, that holding dash or safety walk while in a speed boost state will not do anything, so you don't have to worry, every speed dash will always be the same speed and send you generally the same distance. It is cancelled if you try to move backwards behind the Blue Cheese item, and it's also cancelled the moment you land on solid ground, even a small hop in place.
Those who previously had beaten Dream World before this point by reaching the end of Misty Fortress should still have the ability to respawn at any zone and won't have to re-unlock it. Have fun!
More Signposts
29 new signposts have been added to Dream World, left behind by your ancestor rat explorers long ago. They give useful advice as well as providing small tidbits of fun. You will come across sea pirate(PiRAT) shanties, encouragement, and even life lessons.
Kraken Cove Fixes
There are a few spots in Kraken Cove where fences and planks have been added to make the main path more clear:
some spots in the tentacle bay that were leading people astray and causing confusion
a part on the pirate ship where it wasn't reading well that you can fit in between the stacks of cargo
and a notorious part midway through the lower section that accidentally caused many players to jump straight back to the start...
Keybind Menu
A new keybind menu has been added to the list of options! You can make keybindings separately for keyboard and for controllers. The Controller button names are generic so your mileage may vary on what shows up. I use an Xbox One controller and it works well but I don't have any other types to test.
Please note that re-binding movement (forward/backward/left/right) on the controller is not currently supported. Despite my best efforts it was not working properly and was causing major issues.
I am allowing full freedom with the menu for everything else. You can bind every single thing to the same key if you really want (I don't recommend. It's probably easy to break stuff like that). Or you can bind dash and forward to the same key if you really just want to go full throttle.
The menu in general has been polished up also; sub-menus will properly close and hide upon closing the menu and reopening it.
Other Changes
The cheese in the Tavern in Dream World has been made edible! Yum!
The Dream World portal has also been added to cheese heaven, for those that would like to keep their journey going as soon as they beat Ratty's World.
Please note that entering the portal will reset your location progress in each world. So if you enter the Dream World portal in cheese heaven, then go back to Ratty's World, you will respawn at the very start.
And The same applies if you enter Ratty's World portal at the top of Lush Ruins, appear in Ratty's World, then go back into Dream World, you will be back at Kraken Cove
Source
Changelog.gg summarizes and formats this update. How we read updates.
