What changed
1 fix2 additions2 changes0 removals
addedTeleport around in Portal Palace II!😌 To make this challenge not a headache, 2 extra keys have been added and the algorithm settings have been tweaked so key items are less prone to be long to get.
changedWin a Steam key!Submit your best run of Portal Palace II as a video on the Discord server , the best time at the end of the month will receive a Steam key of Randomice!
fixedChangelogPortals can be decoupled and have a different way in and out. - Decoupled portals seed start with the Gourmet Medallion in hand, otherwise it's possible to be soft-locked. - Mystery Mansion can now feature decoupled portals, as well as dark rooms like in Dark Den. - PreventQuestCycles setting implemented, making the algorithm aims avoiding excessive quest cycling, such as a Euro leading to a Peanut, which in turn leads back to a coin. This setting is off by default, and is on only for Portal Palace II. - Getting a laundry pod from Vyna doesn't cost a hint. - Improved how the check counter looks in chinese and japanese. - Painting added on the whiteboard. - Pressing LB/RB while viewing the whiteboard will cycle through challenges of the corresponding page. - Replaced a symbol from the captcha game by an easier one. - Fixed a wrong warp bug while being scooped by a net very close to a upper hole side. - Fixed some generations that would put extra copies of some voices (Mati, Puro, Polo and Bari) - Fixed a bug when you exit the game with a hot item in hand, reload the game, and wait for the timer to expire, then Vyna will forever think you can't reheat it again. - Fixed some logic issues. - Added some logic tricks. - Reworked the logic levels, see Wiki::Tricks.
addedJune's challengeHere are 3 new contesters for next month. 👟 Lethal Loadout - You start with all upgrades and you have 20 keys to find. ➿ Looping Lair - All rooms are on the same floor, like Curvy Corridor, but there are holes in the ground connecting to the ceiling, and some items like Grapple and Pins are missing. 🪹 Empty Home - The mice have fled the house, only remain the presents and a ton of treasure chests.
changedJune's challengeJoin the Discord server to vote!
Randomice changes
added😌 To make this challenge not a headache, 2 extra keys have been added and the algorithm settings have been tweaked so key items are less prone to be long to get.
changedSubmit your best run of Portal Palace II as a video on the Discord server , the best time at the end of the month will receive a Steam key of Randomice!
fixedPortals can be decoupled and have a different way in and out. - Decoupled portals seed start with the Gourmet Medallion in hand, otherwise it's possible to be soft-locked. - Mystery Mansion can now feature decoupled portals, as well as dark rooms like in Dark Den. - PreventQuestCycles setting implemented, making the algorithm aims avoiding excessive quest cycling, such as a Euro leading to a Peanut, which in turn leads back to a coin. This setting is off by default, and is on only for Portal Palace II. - Getting a laundry pod from Vyna doesn't cost a hint. - Improved how the check counter looks in chinese and japanese. - Painting added on the whiteboard. - Pressing LB/RB while viewing the whiteboard will cycle through challenges of the corresponding page. - Replaced a symbol from the captcha game by an easier one. - Fixed a wrong warp bug while being scooped by a net very close to a upper hole side. - Fixed some generations that would put extra copies of some voices (Mati, Puro, Polo and Bari) - Fixed a bug when you exit the game with a hot item in hand, reload the game, and wait for the timer to expire, then Vyna will forever think you can't reheat it again. - Fixed some logic issues. - Added some logic tricks. - Reworked the logic levels, see Wiki::Tricks.
addedHere are 3 new contesters for next month. 👟 Lethal Loadout - You start with all upgrades and you have 20 keys to find. ➿ Looping Lair - All rooms are on the same floor, like Curvy Corridor, but there are holes in the ground connecting to the ceiling, and some items like Grapple and Pins are missing. 🪹 Empty Home - The mice have fled the house, only remain the presents and a ton of treasure chests.
changedJoin the Discord server to vote!
Teleport around in Portal Palace II!
🤯 Entering a hole lead you to anywhere in the house, but going back the way you came won't lead to the same room.
😌 To make this challenge not a headache, 2 extra keys have been added and the algorithm settings have been tweaked so key items are less prone to be long to get.
✏️ More info in the Wiki 🖼️ Thanks Maplestar for the painting
Win a Steam key!
Submit your best run of Portal Palace II as a video on the Discord server, the best time at the end of the month will receive a Steam key of Randomice!
Changelog
Portals can be decoupled and have a different way in and out. - Decoupled portals seed start with the Gourmet Medallion in hand, otherwise it's possible to be soft-locked. - Mystery Mansion can now feature decoupled portals, as well as dark rooms like in Dark Den. - PreventQuestCycles setting implemented, making the algorithm aims avoiding excessive quest cycling, such as a Euro leading to a Peanut, which in turn leads back to a coin. This setting is off by default, and is on only for Portal Palace II. - Getting a laundry pod from Vyna doesn't cost a hint. - Improved how the check counter looks in chinese and japanese. - Painting added on the whiteboard. - Pressing LB/RB while viewing the whiteboard will cycle through challenges of the corresponding page. - Replaced a symbol from the captcha game by an easier one. - Fixed a wrong warp bug while being scooped by a net very close to a upper hole side. - Fixed some generations that would put extra copies of some voices (Mati, Puro, Polo and Bari) - Fixed a bug when you exit the game with a hot item in hand, reload the game, and wait for the timer to expire, then Vyna will forever think you can't reheat it again. - Fixed some logic issues. - Added some logic tricks. - Reworked the logic levels, see Wiki::Tricks.
June's challenge
Here are 3 new contesters for next month. 👟 Lethal Loadout - You start with all upgrades and you have 20 keys to find. ➿ Looping Lair - All rooms are on the same floor, like Curvy Corridor, but there are holes in the ground connecting to the ceiling, and some items like Grapple and Pins are missing. 🪹 Empty Home - The mice have fled the house, only remain the presents and a ton of treasure chests.
Join the Discord server to vote!