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Steam News6 May 20242y ago

Hello everyone, we are Stardust Light Studio

Many players gave their suggestions on the new content, and this feedback is very valuable to us.

Full notes

Full Random Legion update

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What changed

1 fix0 additions1 change0 removals
  • Balance
  • Gameplay
fixedMany players gave their suggestions on the new content, and this feedback is very valuable to us. Our development team carefully collected and analysed players' feedback, and made systematic adjustments and optimisations in this update to address the problems in the game experience. In addition, we have fixed several issues that may affect the smooth operation of the game, and improved the text descriptions of some skills and talents. The main specific updates are as follows: 1. Optimised the range of character's enemy catch determination. 2. Added a dynamic price system to the shop. 3. Enemy units in different difficulty levels will also learn a different number of skills on their own according to their progress. 4. Reduced the probability of captive recruitment. 5. Increased the amount of gold obtained from levels. 6. Increased the maximum capacity of the initial team. 7. Fixed some procedural bugs, etc.
changedWe will continue to update the game, and the suggestions we receive will be carefully considered internally and discussed with the players in the exchange group. Just to bring players a better gaming experience. Finally, thank you for your continued attention and support

Random Legion changes

fixedMany players gave their suggestions on the new content, and this feedback is very valuable to us. Our development team carefully collected and analysed players' feedback, and made systematic adjustments and optimisations in this update to address the problems in the game experience. In addition, we have fixed several issues that may affect the smooth operation of the game, and improved the text descriptions of some skills and talents. The main specific updates are as follows: 1. Optimised the range of character's enemy catch determination. 2. Added a dynamic price system to the shop. 3. Enemy units in different difficulty levels will also learn a different number of skills on their own according to their progress. 4. Reduced the probability of captive recruitment. 5. Increased the amount of gold obtained from levels. 6. Increased the maximum capacity of the initial team. 7. Fixed some procedural bugs, etc.
changedWe will continue to update the game, and the suggestions we receive will be carefully considered internally and discussed with the players in the exchange group. Just to bring players a better gaming experience. Finally, thank you for your continued attention and support

Many players gave their suggestions on the new content, and this feedback is very valuable to us. Our development team carefully collected and analysed players' feedback, and made systematic adjustments and optimisations in this update to address the problems in the game experience. In addition, we have fixed several issues that may affect the smooth operation of the game, and improved the text descriptions of some skills and talents. The main specific updates are as follows:

  1. Optimised the range of character's enemy catch determination.
  2. Added a dynamic price system to the shop.
  3. Enemy units in different difficulty levels will also learn a different number of skills on their own according to their progress.
  4. Reduced the probability of captive recruitment.
  5. Increased the amount of gold obtained from levels.
  6. Increased the maximum capacity of the initial team.
  7. Fixed some procedural bugs, etc.

We will continue to update the game, and the suggestions we receive will be carefully considered internally and discussed with the players in the exchange group. Just to bring players a better gaming experience. Finally, thank you for your continued attention and support

Source

Steam News / 6 May 2024

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