Full notes
Full Rancher: A new life update
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What changed
- Gameplay
- Store
- Balance
- UI and audio
- Workshop
- Fixes
Rancher: A new life changes
Howdy Ranchers,
Thanks to everyone who played our demo during Steam Next Fest.
We appreciate your feedback very much. It helped us look at our game from other perspectives.
We are planning to keep the demo up and prepare at least one more content update before the launch of the game.
We’ll bring you new devlogs as well.
Do you have any mechanics or topics that you'd like to see a devlog about?
Patch changelog:
Small but great fixes in the painting view in the shop
Added a warning for held item status
Added SHIFT+LMB as a shortcut for moving items between inventory, containers and toolbelt
Changed the look of player status
Added stack size info for stackable tools
Better collisions for placed items
New inventory look
Removed unnecessary delivery options for cart filled with furniture and/or painted objects only
Better behaviour of app menu in tablet
Added better tooltips for choosing the next quest
Improved the cooking tutorial
Ghost items should no longer remain on the screen
Better dialogue for trying to pick up items when it's not possible
Improved handling of several ambient animations
Improved formatting of stove tooltips
Moving divided into the toolbelt no longer deletes them
Added a rotation tooltip to the workshop
When the voice is set to 0, a voiceless cutscene will play instead
Added an extra task to turn on the flashlight to teach about controls
Improved the ordering of one kitchen quest
Improved tooltips and outlines for shelves
Dirt on the table should not be visible on the plate
Sandpaper is visible in the hand again
You can no longer use the bed multiple times in quick succession
You can no longer right-click items being dragged
ATV garage pillars now have collision
Picking up the ladder outside of build mode should not leave a ghost behind
Added particles to the paint bucket during the correct quest
Improved blurry rock textures
Updated rocks in the overturned flower pot
Fireplace particles no longer go through walls and now disappear instantly on collision
Fixed levitating rocks by placing them properly on the ground
Adjusted walls that were darker than the rest of the building to better match the overall color
Adjusted darker trees to match the rest of the trees
Improved water level visuals in the water bucket and watering can
Fixed fireplace textures that previously appeared cut off
Fixed black lines appearing on eggs
Fixed black voids in the bedroom
Adjusted garden object culling so objects no longer visibly disappear for the player
Dust should no longer adhere to certain trash objects
De-selecting a quest chapter no longer counts as selecting a new one
Added several missing outlines
You can no longer move while falling asleep
Throwing force UI will be hidden properly when unequipping items
You can no longer throw away animals in cages
You cannot start throwing away items when they are being used
You cannot fall asleep while nauseous
Removed certain props that looked too much like trash
Buying a chimney decoration is no longer required
Added a notification sound volume
Sitting should now align your character properly
Chickens that fell under the map will be returned to the porch
Mushroom particles are now delayed until the correct step
Birdhouse quests now have proper compass markers
Player stats tutorials were more spread out
Shooting range buttons no longer briefly stop you from moving
Improved item pickup tooltips
Added several missing trash items
Added a tooltip for uninstalling the scaffolding
Improved sawhorse, workshop and sink tooltips
Fixed coffee machine amount tooltip
Chickens can spawn earlier if certain criteria are
Source
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