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Steam News18 June 202616d ago

Ramshackle.EXE Demo Update

Update Time! In more ways than one, two actually. Firstly, Ramshackle.EXE is effectively 95% done (even after the 2% margin for error).

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Full Ramshackle.EXE update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedUpdate Time! In more ways than one, two actually. Firstly, Ramshackle.EXE is effectively 95% done (even after the 2% margin for error). Currently there is only a few more cutscenes left to make, then after that it's bug fixing, refinements and trying to get people to care or at the most miniscule level, notice. Watching how that situation develops will help me decide when to release Ramshackle.EXE. Secondly, I have updated the demo as the 95% (+/-2%) version I'm working on now is rather different than the previous build the demo used. The main changes involve the camera, movement and the level state differences. Righty oh, that's that. I'll keep tinkering away on this game like that fellow rolling a giant boulder up a cliff endlessly. Oh wait, that's not a good analogy for this. At least I hope it isn't.

Ramshackle.EXE changes

changedUpdate Time! In more ways than one, two actually. Firstly, Ramshackle.EXE is effectively 95% done (even after the 2% margin for error). Currently there is only a few more cutscenes left to make, then after that it's bug fixing, refinements and trying to get people to care or at the most miniscule level, notice. Watching how that situation develops will help me decide when to release Ramshackle.EXE. Secondly, I have updated the demo as the 95% (+/-2%) version I'm working on now is rather different than the previous build the demo used. The main changes involve the camera, movement and the level state differences. Righty oh, that's that. I'll keep tinkering away on this game like that fellow rolling a giant boulder up a cliff endlessly. Oh wait, that's not a good analogy for this. At least I hope it isn't.

Update Time! In more ways than one, two actually. Firstly, Ramshackle.EXE is effectively 95% done (even after the 2% margin for error). Currently there is only a few more cutscenes left to make, then after that it's bug fixing, refinements and trying to get people to care or at the most miniscule level, notice. Watching how that situation develops will help me decide when to release Ramshackle.EXE. Secondly, I have updated the demo as the 95% (+/-2%) version I'm working on now is rather different than the previous build the demo used. The main changes involve the camera, movement and the level state differences. Righty oh, that's that. I'll keep tinkering away on this game like that fellow rolling a giant boulder up a cliff endlessly. Oh wait, that's not a good analogy for this. At least I hope it isn't.

  • Arkwright.EXE

Source

Steam News / 18 June 2026

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