What changed
0 fixes1 addition0 changes0 removals
addedThe title says it all! The full release will be happening Oct. 3rd. It's a bit later than expected mainly due to marketing reasons, and because of a steam policy I can't do a launch discount until near the start of October, but it's not far off! The marketing outreach did not go exactly as I had hoped, but I still am optimistic that people will try out and enjoy the 1.0 release. In the meantime I've mostly been working on polish and art rework, and there's a new playable character that lets you choose your starting cards.
Rally: Endless Conquest changes
addedThe title says it all! The full release will be happening Oct. 3rd. It's a bit later than expected mainly due to marketing reasons, and because of a steam policy I can't do a launch discount until near the start of October, but it's not far off! The marketing outreach did not go exactly as I had hoped, but I still am optimistic that people will try out and enjoy the 1.0 release. In the meantime I've mostly been working on polish and art rework, and there's a new playable character that lets you choose your starting cards.
The title says it all! The full release will be happening Oct. 3rd. It's a bit later than expected mainly due to marketing reasons, and because of a steam policy I can't do a launch discount until near the start of October, but it's not far off! The marketing outreach did not go exactly as I had hoped, but I still am optimistic that people will try out and enjoy the 1.0 release. In the meantime I've mostly been working on polish and art rework, and there's a new playable character that lets you choose your starting cards.
That's about all for this update, see you all on the 3rd!
-Bleem