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Steam News6 February 20233y ago

V1.9.04 Patch Notes

Hey, slugcats! I hope you have been keeping Gourmand well fed and Artificer away from the scavs.

In this update1

Full notes

Full Rain World update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, slugcats!

What changed

8 fixes3 additions2 changes4 removals
  • Gameplay
  • Fixes
  • Maps
  • Store
  • Performance
addedI hope you have been keeping Gourmand well fed and Artificer away from the scavs. Over the weekend we released another patch to fix various bugs including echoes in Expedition mode putting the player's karma cap into a broken state and adding an extra 16:10 aspect ratio resolution option for better display on Steam Deck. You can read the full patch notes below.
addedPatch notesAdded an extra 16:10 aspect ratio resolution option for better display on Steam Deck.
fixedPatch notesFixed death gradient not showing up by bottomless pits in most of the rooms in Metropolis.
fixedPatch notesFixed some issues with deer not interacting with spore puffs properly.
changedPatch notesTweaked some issues with hypothermia mechanics that in some situations could cause body heat to drop abnormally quickly, or body heat to not be transferred between creatures as intended.
fixedPatch notesFixed an issue that could cause pearls to get deleted in a shelter if Remix was enabled but key item tracking was disabled.

Rain World changes

addedI hope you have been keeping Gourmand well fed and Artificer away from the scavs. Over the weekend we released another patch to fix various bugs including echoes in Expedition mode putting the player's karma cap into a broken state and adding an extra 16:10 aspect ratio resolution option for better display on Steam Deck. You can read the full patch notes below.
addedAdded an extra 16:10 aspect ratio resolution option for better display on Steam Deck.
fixedFixed death gradient not showing up by bottomless pits in most of the rooms in Metropolis.
fixedFixed some issues with deer not interacting with spore puffs properly.
changedTweaked some issues with hypothermia mechanics that in some situations could cause body heat to drop abnormally quickly, or body heat to not be transferred between creatures as intended.

I hope you have been keeping Gourmand well fed and Artificer away from the scavs. Over the weekend we released another patch to fix various bugs including echoes in Expedition mode putting the player's karma cap into a broken state and adding an extra 16:10 aspect ratio resolution option for better display on Steam Deck. You can read the full patch notes below.

Patch notes

  • Added an extra 16:10 aspect ratio resolution option for better display on Steam Deck.

  • Fixed death gradient not showing up by bottomless pits in most of the rooms in

    Metropolis.

  • Fixed some issues with deer not interacting with spore puffs properly.

  • Tweaked some issues with

    hypothermia

    mechanics that in some situations could cause

    body heat

    to drop abnormally quickly, or

    body heat

    to not be transferred between creatures as intended.

  • Fixed an issue that could cause pearls to get deleted in a shelter if Remix was enabled but key item tracking was disabled.

  • Arena player buttons now remember which players were active after the game was restarted.

  • Custom title screen and sub menu backgrounds no longer get reverted after the game is restarted.

  • Fixed Artificer

    pilgrimage

    ending sometimes being inaccessible even when the correct requirements were met.

  • Leeches now release their prey after being snatched by a Squidcada, and spiders release their prey if the spider dies.

  • Resolved confusion with blue colored

    BLLs

    in

    past Garbage Wastes

    in respect to Expedition requirements and mini-map color.

  • Expedition now properly prevents a previous More Slugcat Expedition from being continued if More Slugcats has since been disabled.

  • Fixed issues with echoes in Expedition mode putting the player's karma cap into a broken state.

  • Expedition's agility perk no longer get unintentionally carried over into other non-Expedition game modes.

  • Fixed players being able to simultaneously grab each other in Jolly co-op mode, creating an infinite grab loop that breaks physics.

  • When only one player is left in Co-op mode, fix the Game Over screen not appearing when a lizard grabs you but doesn't kill you.

  • Dialog text now properly reverts back to white colored text when the text should no longer be colored.

  • Added back the important sleeping emote feature into Jolly Co-op.

  • Various extra fallbacks and safeguards for areas where players reported crashes or softlocks.

  • Fixed creatures being launched away at light speed whenever Gourmand rolled into them.

Again, thanks for reporting all these bugs! They seriously help us find and patch out the bugs.

-Riv Otter

Source

Steam News / 6 February 2023

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