Full notes
Full Railroad Corporation 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- UI and audio
Railroad Corporation 2 changes
We’re thrilled to share the another update for the game! This time, we’re introducing user-generated scenarios!
Gameplay
Added map generator options for Single player and Multi player;
Added special beginning options to generated scenarios;
Added City Hall local consumption behavior;
An ending save file will be created after each chapter is completed in the campaign;
Balancing
Grain and Cotton added to Geology resources and now can be discovered;
Wood logging added to city lobbying in non-campaign scenarios;
Consolidation locomotive rebalanced;
Mastodon locomotive rebalanced;
Warehouses of one player can now be used by other players in a multiplayer cooperative mode;
Lobbyist level requirements for 'This or That' lobbying have been changed;
UI
Notifications added to a Top panel when a research/lobbying/geology is completed;
A Multiplayer saved session is now loaded from a main Load Game dialog;
Cargo list scroll has been added to a Train panel;
Auction panel improvements in a multiplayer versus mode;
Discovered resources via geology are now visible to all players;
Custom save, Autosave and Quick save naming refactored;
Other UI improvements;
Fixes
A special case when save file stuck loading at 72%;
Objectives deadline is now synced properly in a multiplayer session;
Building transaction fly-ups are now visible on a client;
Locomotive broken on the way state is now synced properly in a multiplayer session;
Locomotive animation was not working properly in some cases;
Localization improvements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
