Hello everyone! its been a while since our last update, but we are still at work!
Full notes
Full Railgunners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes5 additions1 change0 removals
Performance
Gameplay
UI and audio
addedHello everyone! its been a while since our last update, but we are still at work! Through the feedback from previous iterations and live performance at the retrocon convention we made a fresh new build for your appreciation 🙂
addedLaying the groundwork for the new highscore system: -Energy crystals now earn points multiplied by combo meter -Holding onto crystals will make them bigger and more valuable! -Score points earned now visible with big numbers!
addedNew Weapons! -2 new special weapons available from the start of the game!
addedStreamlined game start -now the game has a how-to-play preview video on the title menu showcasing basic gameplay actions and control inputs -less text before starting a new campaign
changedIngame menus localization for French and Portuguese Many minor bug fixes and balancing ^^
addedLook forward to new content and features on the next updates, we are inching closer to the full release 😄
Railgunners changes
addedHello everyone! its been a while since our last update, but we are still at work! Through the feedback from previous iterations and live performance at the retrocon convention we made a fresh new build for your appreciation 🙂
addedLaying the groundwork for the new highscore system: -Energy crystals now earn points multiplied by combo meter -Holding onto crystals will make them bigger and more valuable! -Score points earned now visible with big numbers!
addedNew Weapons! -2 new special weapons available from the start of the game!
addedStreamlined game start -now the game has a how-to-play preview video on the title menu showcasing basic gameplay actions and control inputs -less text before starting a new campaign
changedIngame menus localization for French and Portuguese Many minor bug fixes and balancing ^^
Hello everyone! its been a while since our last update, but we are still at work! Through the feedback from previous iterations and live performance at the retrocon convention we made a fresh new build for your appreciation 🙂
Laying the groundwork for the new highscore system: -Energy crystals now earn points multiplied by combo meter -Holding onto crystals will make them bigger and more valuable! -Score points earned now visible with big numbers!
New Weapons! -2 new special weapons available from the start of the game!
Streamlined game start -now the game has a how-to-play preview video on the title menu showcasing basic gameplay actions and control inputs -less text before starting a new campaign
Ingame menus localization for French and Portuguese Many minor bug fixes and balancing ^^
Look forward to new content and features on the next updates, we are inching closer to the full release 😄