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Steam News8 May 20261mo ago

The Playtest has Arrived!

Hey everyone! We’ve been busy shoveling coal into the engine room, and the next Playtest is officially live!

Full notes

Full Rail Estate update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! We’ve been busy shoveling coal into the engine room, and the next Playtest is officially live! Steam post image🕒 The Timetable:

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Server
addedWe’ve been hard at work laying down new tracks and tweaking the game thanks to the awesome feedback you gave us during the last test. Here’s what’s waiting for you in the cargo cars this time around: What’s New in This Run?
changedUI Overhaul: A completely revamped, smoother interface
addedMap Upgrades: Sweeping visual improvements, plus brand-new Mountains and Lakes
addedNew Biome: Winter map! (Work in progress)
addedAuction Auto-Pass: A new optional feature to streamline your bidding
addedCustom AI: Individual difficulty settings for every bot you add

Rail Estate changes

addedWe’ve been hard at work laying down new tracks and tweaking the game thanks to the awesome feedback you gave us during the last test. Here’s what’s waiting for you in the cargo cars this time around: What’s New in This Run?
changedUI Overhaul: A completely revamped, smoother interface
addedMap Upgrades: Sweeping visual improvements, plus brand-new Mountains and Lakes
addedNew Biome: Winter map! (Work in progress)
addedAuction Auto-Pass: A new optional feature to streamline your bidding
  • Departure: Friday May 8 at 08:00 AM PDT

  • End of the Line: Sunday 17 at 11:59 PM PDT

We’ve been hard at work laying down new tracks and tweaking the game thanks to the awesome feedback you gave us during the last test. Here’s what’s waiting for you in the cargo cars this time around: What’s New in This Run?

  • Single-Player Campaign: different scenarios to test your skills (Work in progress)

  • UI Overhaul: A completely revamped, smoother interface

  • Map UpgradesSweeping visual improvements, plus brand-new Mountains and Lakes
  • New Biome: Winter map! (Work in progress)

  • Auction Auto-PassA new optional feature to streamline your bidding
  • Handicaps: Level the playing field for your playgroup

  • Custom AI: Individual difficulty settings for every bot you add

  • Auction Indicators: Outlines on the cities show which ones are affordable while creating an auction

  • Need to hit the brakes? Pause functionality is now available (only for host in multiplayer)

  • Lobby Return: Easily head back to the lobby with your current playgroup

We Need Your Signals! 🚦 We are super eager to hear your thoughts on this latest haul, especially the single-player campaign. Since it's still a heavily work-in-progress, your feedback helps steer us in the right direction. While you're playing, keep these questions in mind:

  • The Difficulty: Is it a smooth ride, or does it feel like a steep uphill climb?

  • The Scenarios: Are the instructions clear enough?

  • The Pacing: We're introducing game mechanics gradually across the different scenarios. Does this progression make sense to you?

Source

Steam News / 8 May 2026

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