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Steam News27 February 20251y ago

Update 24.2

Greetings, Raiders! Got a smaller update for you all. Mostly stability fixes but also some minor gameplay changes. Important fix first, operations now should not softlock!

In this update4

Full notes

Full RAID: World War II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions5 changes1 removal
  • Performance
  • Balance
  • Gameplay
  • Fixes
  • Maps
changedGreetings, Raiders!Got a smaller update for you all. Mostly stability fixes but also some minor gameplay changes.
changedGreetings, Raiders!Important fix first, operations now should not softlock!, and shotguns got their accuracy upgrades back to how they were since they will now benefit from it.
addedChangelogAdded new explosive effect for exploding barrels.
fixedChangelogFixed the description of the "Why do we fall?" achievement still displaying it requires 4 players instead of 2.
changedWeaponsReverted 'Spread' stat upgrades on shotguns to use 'Accuracy' again, upgrades to shotguns will now benifit again after we made the per-pellet damage model changes.
addedLevelsAdded vehicle waypoint to the Kubelwagen for city missions.

RAID: World War II changes

  • Cachemap
changedGot a smaller update for you all. Mostly stability fixes but also some minor gameplay changes.
changedImportant fix first, operations now should not softlock!, and shotguns got their accuracy upgrades back to how they were since they will now benefit from it.
addedAdded new explosive effect for exploding barrels.
fixedFixed the description of the "Why do we fall?" achievement still displaying it requires 4 players instead of 2.
changedReverted 'Spread' stat upgrades on shotguns to use 'Accuracy' again, upgrades to shotguns will now benifit again after we made the per-pellet damage model changes.

Greetings, Raiders!

Got a smaller update for you all. Mostly stability fixes but also some minor gameplay changes.

Important fix first, operations now should not softlock!, and shotguns got their accuracy upgrades back to how they were since they will now benefit from it.

Changelog

Update size: 418.2 MB

  • Added new explosive effect for exploding barrels.

  • Fixed the description of the "Why do we fall?" achievement still displaying it requires 4 players instead of 2.

Weapons

  • Reverted 'Spread' stat upgrades on shotguns to use 'Accuracy' again, upgrades to shotguns will now benifit again after we made the per-pellet damage model changes.

Levels

  • Added vehicle waypoint to the Kubelwagen for city missions.

  • Adjusted the bomber planes attack timers used on several maps.

  • Operation Rhinegold - Cloak and Dagger

    • Fixed missing filters that caused a softlock.

  • Full Stop

    • The boss commander should now attempt to go to another roof defend point if he somehow breaks and becomes stuck from it. (this should fix him getting softlocked in his spawn area)

    • Fixed more floating grass.

  • Countdown

    • Disabled sun shadows on all indoor props to increase performance.

    • Fixed scripting resetting some doors to incorrect states.

  • Last Orders

    • Optimized vegetation.

  • Odin's Fall

    • Fixed a whoopsie on the staircases.

Mod users; Please check for broken mods! If your game is not launching and you may have outdated or incompatible mods installed, please be sure to completely uninstall mods if you are having immediate issues! In your RAID World War II directory remove IPHLPAPI.dll or WSOCK32.dll files by hand, as verifying game cache will not remove these files.

Source

Steam News / 27 February 2025

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