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Steam News11 August 20169y ago

A taste of things to come

It has been one crazy week since we officially launched the game! I want to thank the community for its patience as we iron out the kinks and for making the game so popular.

Full notes

Full Ragnarok Online update

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What changed

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  • Gameplay
addedIt has been one crazy week since we officially launched the game! I want to thank the community for its patience as we iron out the kinks and for making the game so popular. As a small token of appreciation, I would like to share some of the development plans coming down the pipeline. Many of you have voiced concerns that this game is exactly the same as Clicker Heroes . It is no secret that this game’s base is the original game developed by Playsaurus . But have no fear! We are working together to make this game a unique gaming experience incorporating the fantastical world of Ragnarok. One of the main features that we are looking at expanding is the guilds. It was something we were looking into and your voices confirmed it! Expanding group activities outside of the daily raids and creating more guild member space is one of the priorities that we are putting for the game. Another priority is to update the game’s “classic” look to a more modern one by adding newly drawn monsters and GUI assets. Here’s an idea of what we all have to look forward to. NOTE: This is a concept image done by an artist and we know that some of the terminology and names are incorrect ːsteamhappyː Now all of these are in development which means that they do take some time to implement. In the meantime, we will be working on rolling out client patches/updates to fix any bugs and tweak features to better match the Ragnarok world. The background music per level was a result of community response so your feedback is greatly appreciated and considered so we look forward to hearing from you all. Thanks for all the clicks!

Ragnarok Online changes

addedIt has been one crazy week since we officially launched the game! I want to thank the community for its patience as we iron out the kinks and for making the game so popular. As a small token of appreciation, I would like to share some of the development plans coming down the pipeline. Many of you have voiced concerns that this game is exactly the same as Clicker Heroes . It is no secret that this game’s base is the original game developed by Playsaurus . But have no fear! We are working together to make this game a unique gaming experience incorporating the fantastical world of Ragnarok. One of the main features that we are looking at expanding is the guilds. It was something we were looking into and your voices confirmed it! Expanding group activities outside of the daily raids and creating more guild member space is one of the priorities that we are putting for the game. Another priority is to update the game’s “classic” look to a more modern one by adding newly drawn monsters and GUI assets. Here’s an idea of what we all have to look forward to. NOTE: This is a concept image done by an artist and we know that some of the terminology and names are incorrect ːsteamhappyː Now all of these are in development which means that they do take some time to implement. In the meantime, we will be working on rolling out client patches/updates to fix any bugs and tweak features to better match the Ragnarok world. The background music per level was a result of community response so your feedback is greatly appreciated and considered so we look forward to hearing from you all. Thanks for all the clicks!

It has been one crazy week since we officially launched the game! I want to thank the community for its patience as we iron out the kinks and for making the game so popular. As a small token of appreciation, I would like to share some of the development plans coming down the pipeline. Many of you have voiced concerns that this game is exactly the same as Clicker Heroes. It is no secret that this game’s base is the original game developed by Playsaurus. But have no fear! We are working together to make this game a unique gaming experience incorporating the fantastical world of Ragnarok. One of the main features that we are looking at expanding is the guilds. It was something we were looking into and your voices confirmed it! Expanding group activities outside of the daily raids and creating more guild member space is one of the priorities that we are putting for the game. Another priority is to update the game’s “classic” look to a more modern one by adding newly drawn monsters and GUI assets. Here’s an idea of what we all have to look forward to. NOTE: This is a concept image done by an artist and we know that some of the terminology and names are incorrect ːsteamhappyː Now all of these are in development which means that they do take some time to implement. In the meantime, we will be working on rolling out client patches/updates to fix any bugs and tweak features to better match the Ragnarok world. The background music per level was a result of community response so your feedback is greatly appreciated and considered so we look forward to hearing from you all. Thanks for all the clicks!

Source

Steam News / 11 August 2016

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