HomeGamesUpdatesPricingMethodology
Steam News17 February 20251y ago

RoM: patch 0.4.2

Attention, Paladins ⚔️ Battle Changes Dynamic Mech Spawning in AI Battles – AI mechs now spawn in waves, and their number depends on the number of mechs the player has. This adds more strategy to battles.

In this update1

Full notes

Full Rage of Mechs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Server
  • Performance
addedAttention, PaladinsDynamic Mech Spawning in AI Battles – AI mechs now spawn in waves, and their number depends on the number of mechs the player has. This adds more strategy to battles.
addedAttention, PaladinsEnemy Mech Counter – During battles against AI and other players, you can now see how many enemy mechs are left on the battlefield.
changedAttention, PaladinsImproved AI Bots – Bots now use active cooling, forcing a cooldown when necessary to prevent overheating.
changedAttention, PaladinsMinor server code improvements
changedAttention, PaladinsClient optimization
addedAttention, PaladinsTotal Miss Mechanic – Added the possibility of a complete miss and increased the overall miss chance based on community feedback.

Rage of Mechs changes

addedDynamic Mech Spawning in AI Battles – AI mechs now spawn in waves, and their number depends on the number of mechs the player has. This adds more strategy to battles.
addedEnemy Mech Counter – During battles against AI and other players, you can now see how many enemy mechs are left on the battlefield.
changedImproved AI Bots – Bots now use active cooling, forcing a cooldown when necessary to prevent overheating.
changedMinor server code improvements
changedClient optimization

Attention, Paladins

⚔️ Battle Changes

  • Dynamic Mech Spawning in AI Battles – AI mechs now spawn in waves, and their number depends on the number of mechs the player has. This adds more strategy to battles.

  • Enemy Mech Counter – During battles against AI and other players, you can now see how many enemy mechs are left on the battlefield.

  • Improved AI Bots – Bots now use active cooling, forcing a cooldown when necessary to prevent overheating.

  • Minor server code improvements

  • Client optimization

🎯 Combat Mechanics Adjustments

  • Total Miss Mechanic – Added the possibility of a complete miss and increased the overall miss chance based on community feedback.

🛠 UI and Quality of Life Improvements

  • Player Rating Display – Clicking on your rating now shows other players’ ratings for better comparison.

  • Bug Reporting System – Added a “Report a Bug” button. When pressed, it collects and stores all relevant event data for further analysis, making it easier to track and fix issues.

🚀 Performance & Optimization

  • Minor Server Code Improvements – Backend optimizations for smoother gameplay.

  • Client Optimization – Improved game performance and stability for a better player experience.

💬 Stay Connected! Thanks for being part of our community! Your feedback helps us shape the game. Don’t forget—you can always reach us and chat with other players on our official Discord!

Source

Steam News / 17 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.