Full notes
Full Radiis update
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Repeated intro
Hello everyone! We have made some more small fixes to the game. The most notable one is reducing the difficulty of mission 5. A lot of people have been struggling with winning this map as it is significantly more difficult than the previous maps. We agree, so we added 2 fertile tiles to player 1 and removed 2 fertile tiles to both player 2 and 3. This should still keep the map a bit challenging, but more fair so that the player can ease-in better to the rest of the game. However, we don't want to reduce the difficulty of maps often and we'll only do so if there is a very good reason to. At the end of the day, this is a strategy game and if every map can be won by mindless brute force, then there would be no satisfaction playing the game. Regardless, we hope you guys keep enjoying Radiis! Changed
What changed
- Maps
- Gameplay
- Fixes
Radiis changes
Reduced the difficulty of mission 5.
Fixed
Clarified text when exiting the game from the in-game menu.
Fixed tile placement in mission 19.
We have more updates and fixes planned. Stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
