What changed
0 fixes0 additions3 changes0 removals
changed🌿 What’s new:– Campaign stages 2-1 to 2-5 have been added. These might be the final campaign stages available for the demo version. – The key settings feature has been added. You can now freely change your key settings. – Guardians’ basic attacks are now auto-fired, meaning you don’t have to keep pressing a basic attack key to fire bullets. – Fire energy has been reworked. A guardian will now get a ring of fire that damages enemies on contact, instead of a damage buff. – Air energy has been reworked. A guardian will now shoot air slashes that damage and halt enemies, instead of providing an attack speed buff. – A new title screen has been added. You will see the new title screen randomly. – Hohora’s name has been changed to “Hehero”. Please note that this change might result in a loss of Hohora’s gameplay data. – Hohora’s ability has undergone a minor design update. – Jade Earthworm has been redesigned. – New enemies have been added – red runner, bigot, bullkiller, hunter and trespasser.
changed🌿 This release includes:– 6+1 guardians (3 available for demo) – 6+1 forest spells (4+1 available for demo) – Campaign mode (10 stages) – Survival mode (1 stage)
changed🌿 This release includes:Your feedback is important to me, and I’m super excited to make improvements based on your input. Thank you so much! 🙂
– Campaign stages2-1→2-5Radea: Guardians of the Forest changes
changed– Campaign stages 2-1 to 2-5 have been added. These might be the final campaign stages available for the demo version. – The key settings feature has been added. You can now freely change your key settings. – Guardians’ basic attacks are now auto-fired, meaning you don’t have to keep pressing a basic attack key to fire bullets. – Fire energy has been reworked. A guardian will now get a ring of fire that damages enemies on contact, instead of a damage buff. – Air energy has been reworked. A guardian will now shoot air slashes that damage and halt enemies, instead of providing an attack speed buff. – A new title screen has been added. You will see the new title screen randomly. – Hohora’s name has been changed to “Hehero”. Please note that this change might result in a loss of Hohora’s gameplay data. – Hohora’s ability has undergone a minor design update. – Jade Earthworm has been redesigned. – New enemies have been added – red runner, bigot, bullkiller, hunter and trespasser.
changed– 6+1 guardians (3 available for demo) – 6+1 forest spells (4+1 available for demo) – Campaign mode (10 stages) – Survival mode (1 stage)
changedYour feedback is important to me, and I’m super excited to make improvements based on your input. Thank you so much! 🙂
🌿 What’s new:
– Campaign stages 2-1 to 2-5 have been added. These might be the final campaign stages available for the demo version. – The key settings feature has been added. You can now freely change your key settings. – Guardians’ basic attacks are now auto-fired, meaning you don’t have to keep pressing a basic attack key to fire bullets. – Fire energy has been reworked. A guardian will now get a ring of fire that damages enemies on contact, instead of a damage buff. – Air energy has been reworked. A guardian will now shoot air slashes that damage and halt enemies, instead of providing an attack speed buff. – A new title screen has been added. You will see the new title screen randomly. – Hohora’s name has been changed to “Hehero”. Please note that this change might result in a loss of Hohora’s gameplay data. – Hohora’s ability has undergone a minor design update. – Jade Earthworm has been redesigned. – New enemies have been added – red runner, bigot, bullkiller, hunter and trespasser.
🌿 Bug fix:
– Minor bug fixes.
🌿 This release includes:
– 6+1 guardians (3 available for demo) – 6+1 forest spells (4+1 available for demo) – Campaign mode (10 stages) – Survival mode (1 stage)
Your feedback is important to me, and I’m super excited to make improvements based on your input. Thank you so much! 🙂
You can read devlog and find out more about the game on the 🌐 website.
If you have any feedback, questions, or if you've found any bugs, please feel free to contact me through one of the following channels: 💬 Discord 🐦 Twitter 📺 Youtube