Update log
Full RaceRoom Racing Experience update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Server
- UI and audio
- Performance
- Fixes
- Balance
EDIT: 25th March 2026
Added Moza in the list of wheelbases with official support for AUTO setting for rotation angle. Update details:
Download size = 6.1 GB
Client version = 0.9.7.58
Client BuildID = 22474681
Dedicated server version = 106.0.1620
Dedicated server BuildID = 22475814
Changelog:
Steering & Wheel Rotation
Improved steering rotation handling for all wheel types
Fanatec, Logitech, Moza and Thrustmaster wheels: set Steering Rotation to AUTO
Other wheels: set Steering Rotation to MANUAL and match your wheelbase maximum rotation to your driver setting
Steering range and FFB soft lock now adjust automatically per car
Ensures correct steering ratio without exceeding your wheel’s maximum rotation
Steering Ratio
Steering Ratio is now adjustable in the car setup
Rotation and steer lock update automatically based on your settings
User Interface
Updated Options, Garage, Car Setup and Replay menus to match the Multiplayer menu style. This is on-going work towards a unified UI style, with the main menu planned next
- HUDImproved virtual mirror frame
- HUDImproved driver tags above opponent cars
- HUDImproved input meter visuals
- HUDImproved flag and warning visuals
Ranked Multiplayer
Regional servers added for Europe, North America and Singapore; race splits are hosted in the region closest to the majority of drivers
Shared Memory API
Updated GitHub repository to v3.5
Added player discharge rate and brake regeneration settings
Added concrete terrain type
Added steering wheel maximum rotation value
Added flag indicating whether the player is in the garage
Updated SessionPhase description for clarity
Extended Push-to-Pass states to support multi-step systems such as the LRT NXT1. Push-to-Pass states: -1 = None, 1 = Available, 2 = Charging, 3 = Charged and ready
General Fixes & Improvements
Removed the Installer + EULA step at first launch. EULA is now handled through Steam client
Updated neutral gear shift logic (when Neutral is bound): brake must be held and throttle released to shift out of neutral; neutral can be engaged using the Neutral input or by pressing both upshift and downshift
Improved ABS behavior and signaling for better consistency
Disabled track depth prepass to improve overall performance
Fixed broken reflections on damaged cars
Updated web browser framework (CEF)
Added option to reset advanced audio settings to default
Fixed localization issues in menus
Added support for concrete surfaces having their own specific properties and sounds
Fixed damage settings in Championship mode not applying correctly between sessions
Fixed issues with consecutive qualifying sessions in multi-round formats
Improved wrecking prevention: cars are now properly ghosted after finishing, and when disqualified or retired
Driving the wrong way for extended distance after finishing will now return the player to results
Removed S mode from electric cars; regeneration is now available in standard drive mode when applicable
Improved regeneration simulation for electric vehicles
Fixed battery usage calculations and fuel estimates for electric cars
Fixed low battery warnings not triggering correctly
Fixed AI not recharging correctly during pit stops
Fixed automatic gearbox behavior on electric vehicles (neutral and reverse engagement)
Fixed results files not being generated correctly in multiplayer with multiple sessions
Prevented overwriting of qualifying result files in multi-session events
Fixed multiple crash scenarios reported by users
Fixed time-of-day issue causing incorrect lighting at Vålerbanen
Dedicated server is now 64-bit
Physics & AI
- Updated damage modelreduced wheel damage sensitivity, increased suspension resistance, and adjusted wheel detachment behavior
- Audi TT Cupupdated shift LED timings
- Audi TT RS VLNupdated engine efficiency, suspension setup, and shift lights
- BMW M2 CS Racingimproved torque curve and AI behavior
BMW M4 GT3
Source
