RaceRoom Racing Experience
Steam News 24 March 20261mo ago

Patch Notes - 24th March 2026

EDIT: 25th March 2026 Added Moza in the list of wheelbases with official support for AUTO setting for rotation angle. Update details: Download size = 6.1 GB Client version = 0.9.7.58 Client BuildID = 22474681 Dedicated…

Update log

Full RaceRoom Racing Experience update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes9 additions19 changes3 removals
  • Gameplay
  • Server
  • UI and audio
  • Performance
  • Fixes
  • Balance
addedAdded Moza in the list of wheelbases with official support for AUTO setting for rotation angle. Update details:
changedDedicated server version = 106.0.1620
changedDedicated server BuildID = 22475814
changedSteering & Wheel RotationImproved steering rotation handling for all wheel types
changedUser InterfaceUpdated Options, Garage, Car Setup and Replay menus to match the Multiplayer menu style. This is on-going work towards a unified UI style, with the main menu planned next
changedUser InterfaceHUD: Improved virtual mirror frame

EDIT: 25th March 2026

Added Moza in the list of wheelbases with official support for AUTO setting for rotation angle. Update details:

  • Download size = 6.1 GB

  • Client version = 0.9.7.58

  • Client BuildID = 22474681

  • Dedicated server version = 106.0.1620

  • Dedicated server BuildID = 22475814

Changelog:

Steering & Wheel Rotation

  • Improved steering rotation handling for all wheel types

  • Fanatec, Logitech, Moza and Thrustmaster wheels: set Steering Rotation to AUTO

  • Other wheels: set Steering Rotation to MANUAL and match your wheelbase maximum rotation to your driver setting

  • Steering range and FFB soft lock now adjust automatically per car

  • Ensures correct steering ratio without exceeding your wheel’s maximum rotation

Steering Ratio

  • Steering Ratio is now adjustable in the car setup

  • Rotation and steer lock update automatically based on your settings

User Interface

  • Updated Options, Garage, Car Setup and Replay menus to match the Multiplayer menu style. This is on-going work towards a unified UI style, with the main menu planned next

  • HUDImproved virtual mirror frame
  • HUDImproved driver tags above opponent cars
  • HUDImproved input meter visuals
  • HUDImproved flag and warning visuals

Ranked Multiplayer

  • Regional servers added for Europe, North America and Singapore; race splits are hosted in the region closest to the majority of drivers

Shared Memory API

Updated GitHub repository to v3.5

  • Added player discharge rate and brake regeneration settings

  • Added concrete terrain type

  • Added steering wheel maximum rotation value

  • Added flag indicating whether the player is in the garage

  • Updated SessionPhase description for clarity

  • Extended Push-to-Pass states to support multi-step systems such as the LRT NXT1. Push-to-Pass states: -1 = None, 1 = Available, 2 = Charging, 3 = Charged and ready

General Fixes & Improvements

  • Removed the Installer + EULA step at first launch. EULA is now handled through Steam client

  • Updated neutral gear shift logic (when Neutral is bound): brake must be held and throttle released to shift out of neutral; neutral can be engaged using the Neutral input or by pressing both upshift and downshift

  • Improved ABS behavior and signaling for better consistency

  • Disabled track depth prepass to improve overall performance

  • Fixed broken reflections on damaged cars

  • Updated web browser framework (CEF)

  • Added option to reset advanced audio settings to default

  • Fixed localization issues in menus

  • Added support for concrete surfaces having their own specific properties and sounds

  • Fixed damage settings in Championship mode not applying correctly between sessions

  • Fixed issues with consecutive qualifying sessions in multi-round formats

  • Improved wrecking prevention: cars are now properly ghosted after finishing, and when disqualified or retired

  • Driving the wrong way for extended distance after finishing will now return the player to results

  • Removed S mode from electric cars; regeneration is now available in standard drive mode when applicable

  • Improved regeneration simulation for electric vehicles

  • Fixed battery usage calculations and fuel estimates for electric cars

  • Fixed low battery warnings not triggering correctly

  • Fixed AI not recharging correctly during pit stops

  • Fixed automatic gearbox behavior on electric vehicles (neutral and reverse engagement)

  • Fixed results files not being generated correctly in multiplayer with multiple sessions

  • Prevented overwriting of qualifying result files in multi-session events

  • Fixed multiple crash scenarios reported by users

  • Fixed time-of-day issue causing incorrect lighting at Vålerbanen

  • Dedicated server is now 64-bit

Physics & AI

  • Updated damage modelreduced wheel damage sensitivity, increased suspension resistance, and adjusted wheel detachment behavior
  • Audi TT Cupupdated shift LED timings
  • Audi TT RS VLNupdated engine efficiency, suspension setup, and shift lights
  • BMW M2 CS Racingimproved torque curve and AI behavior
  • BMW M4 GT3

Source

Steam News / 24 March 2026

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