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Steam News7 July 20214y ago

New Graphics & Snapping Preview - WIP

Map Editor - Snapping We integrated the Snapping mode into our Map editor and it's currently in the preview. Our testers are trying to find some major bugs to be ready to publish this mode to you.

In this update1

Full notes

Full Race Project update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Maps
  • Gameplay
  • Fixes
  • Performance
changedMap Editor - SnappingWe integrated the Snapping mode into our Map editor and it's currently in the preview. Our testers are trying to find some major bugs to be ready to publish this mode to you.
changedMap Editor - SnappingIf you want to test it, you can just switch to the "staging" beta and test it yourself.
changedMap Editor - SnappingA video is on our blog post. Click here!
addedNew TrapsThere are also new track and trap parts, we hope you like it.
fixedNew TrapsWe also fixed some traps.
addedGraphicsWe want to upgrade our graphics and there is a lot of work to make our shaders ready for the new render pipeline.

Race Project changes

changedWe integrated the Snapping mode into our Map editor and it's currently in the preview. Our testers are trying to find some major bugs to be ready to publish this mode to you.
changedIf you want to test it, you can just switch to the "staging" beta and test it yourself.
changedA video is on our blog post. Click here!
addedThere are also new track and trap parts, we hope you like it.
fixedWe also fixed some traps.

Map Editor - Snapping

We integrated the Snapping mode into our Map editor and it's currently in the preview. Our testers are trying to find some major bugs to be ready to publish this mode to you.

If you want to test it, you can just switch to the "staging" beta and test it yourself.

A video is on our blog post. Click here!

New Traps

There are also new track and trap parts, we hope you like it.

We also fixed some traps.

Graphics

We want to upgrade our graphics and there is a lot of work to make our shaders ready for the new render pipeline.

Source

Steam News / 7 July 2021

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