What changed
2 fixes2 additions0 changes0 removals
added# Update 1.01 Patch NotesWe have just released a new update focused on stability, story mission improvements, and fixing a critical combat bug. Here are the details:
addedGeneral & UIGame Modes: The selected day in Adventure and Competition modes is now clearly highlighted visually. Audio: Added a sound effect when picking up a Golden Carrot.
fixedGameplay ImprovementsFarming: Watering fields is now blocked if the soil cannot hold any more water. Adventure Mode: Fixed the "Continue" button functionality; it now correctly triggers the next mission. Critical Fix: Fixed a bug where enemies would become immortal if an attack reduced their health to exactly 0.
fixedStory Mode AdjustmentsTuesday: Fixed a pathing issue where the mole would get stuck on the bridge. Wednesday: Fixed a visual glitch causing giant molehills to appear. Thursday: Improved overall visibility during night sequences. Fixed a bug where new moles would occasionally fail to spawn. Adjusted defeat behavior: Moles now linger briefly on the ground before disappearing, rather than vanishing instantly. Added a clear UI indicator regarding the mission failure condition.
Rabbit vs Mole changes
addedWe have just released a new update focused on stability, story mission improvements, and fixing a critical combat bug. Here are the details:
addedGame Modes: The selected day in Adventure and Competition modes is now clearly highlighted visually. Audio: Added a sound effect when picking up a Golden Carrot.
fixedFarming: Watering fields is now blocked if the soil cannot hold any more water. Adventure Mode: Fixed the "Continue" button functionality; it now correctly triggers the next mission. Critical Fix: Fixed a bug where enemies would become immortal if an attack reduced their health to exactly 0.
fixedTuesday: Fixed a pathing issue where the mole would get stuck on the bridge. Wednesday: Fixed a visual glitch causing giant molehills to appear. Thursday: Improved overall visibility during night sequences. Fixed a bug where new moles would occasionally fail to spawn. Adjusted defeat behavior: Moles now linger briefly on the ground before disappearing, rather than vanishing instantly. Added a clear UI indicator regarding the mission failure condition.
# Update 1.01 Patch Notes
We have just released a new update focused on stability, story mission improvements, and fixing a critical combat bug. Here are the details:
General & UI
Game Modes
The selected day in Adventure and Competition modes is now clearly highlighted visually.
Audio
Added a sound effect when picking up a Golden Carrot.
Gameplay Improvements
Farming
Watering fields is now blocked if the soil cannot hold any more water.
Adventure Mode
Fixed the "Continue" button functionality; it now correctly triggers the next mission.
Critical Fix
Fixed a bug where enemies would become immortal if an attack reduced their health to exactly 0.
Story Mode Adjustments
Tuesday
Fixed a pathing issue where the mole would get stuck on the bridge.
Wednesday
Fixed a visual glitch causing giant molehills to appear.
Thursday
Improved overall visibility during night sequences. Fixed a bug where new moles would occasionally fail to spawn.
Adjusted defeat behavior
Moles now linger briefly on the ground before disappearing, rather than vanishing instantly. Added a clear UI indicator regarding the mission failure condition.