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Steam News3 February 20265mo ago

Update 1.01

# Update 1.01 Patch Notes We have just released a new update focused on stability, story mission improvements, and fixing a critical combat bug.

In this update3

Full notes

Full Rabbit vs Mole update

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What changed

2 fixes2 additions0 changes0 removals
  • Gameplay
  • UI and audio
added# Update 1.01 Patch NotesWe have just released a new update focused on stability, story mission improvements, and fixing a critical combat bug. Here are the details:
addedGeneral & UIGame Modes: The selected day in Adventure and Competition modes is now clearly highlighted visually. Audio: Added a sound effect when picking up a Golden Carrot.
fixedGameplay ImprovementsFarming: Watering fields is now blocked if the soil cannot hold any more water. Adventure Mode: Fixed the "Continue" button functionality; it now correctly triggers the next mission. Critical Fix: Fixed a bug where enemies would become immortal if an attack reduced their health to exactly 0.
fixedStory Mode AdjustmentsTuesday: Fixed a pathing issue where the mole would get stuck on the bridge. Wednesday: Fixed a visual glitch causing giant molehills to appear. Thursday: Improved overall visibility during night sequences. Fixed a bug where new moles would occasionally fail to spawn. Adjusted defeat behavior: Moles now linger briefly on the ground before disappearing, rather than vanishing instantly. Added a clear UI indicator regarding the mission failure condition.

Rabbit vs Mole changes

addedWe have just released a new update focused on stability, story mission improvements, and fixing a critical combat bug. Here are the details:
addedGame Modes: The selected day in Adventure and Competition modes is now clearly highlighted visually. Audio: Added a sound effect when picking up a Golden Carrot.
fixedFarming: Watering fields is now blocked if the soil cannot hold any more water. Adventure Mode: Fixed the "Continue" button functionality; it now correctly triggers the next mission. Critical Fix: Fixed a bug where enemies would become immortal if an attack reduced their health to exactly 0.
fixedTuesday: Fixed a pathing issue where the mole would get stuck on the bridge. Wednesday: Fixed a visual glitch causing giant molehills to appear. Thursday: Improved overall visibility during night sequences. Fixed a bug where new moles would occasionally fail to spawn. Adjusted defeat behavior: Moles now linger briefly on the ground before disappearing, rather than vanishing instantly. Added a clear UI indicator regarding the mission failure condition.

# Update 1.01 Patch Notes

We have just released a new update focused on stability, story mission improvements, and fixing a critical combat bug. Here are the details:

General & UI

Game Modes

The selected day in Adventure and Competition modes is now clearly highlighted visually.

Audio

Added a sound effect when picking up a Golden Carrot.

Gameplay Improvements

Farming

Watering fields is now blocked if the soil cannot hold any more water.

Adventure Mode

Fixed the "Continue" button functionality; it now correctly triggers the next mission.

Critical Fix

Fixed a bug where enemies would become immortal if an attack reduced their health to exactly 0.

Story Mode Adjustments

Tuesday

Fixed a pathing issue where the mole would get stuck on the bridge.

Wednesday

Fixed a visual glitch causing giant molehills to appear.

Thursday

Improved overall visibility during night sequences. Fixed a bug where new moles would occasionally fail to spawn.

Adjusted defeat behavior

Moles now linger briefly on the ground before disappearing, rather than vanishing instantly. Added a clear UI indicator regarding the mission failure condition.

Source

Steam News / 3 February 2026

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