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Steam News17 April 20262mo ago

R.I.P. Overhaul is now out

New Features and Changes include: New start Area Overhauled maze generation (walls and floors no longer clip through each other, different lights were added, traps work more reliably) New Enemy pathfinding Enemy can be

Full notes

Full R.I.P. update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions4 changes0 removals
  • Gameplay
  • Store
  • UI and audio
addedNew Features and Changes include:
addedNew start Area
addedOverhauled maze generation (walls and floors no longer clip through each other, different lights were added, traps work more reliably)
addedNew Enemy pathfinding
addedNew respawn mechanics
changedStart Area now includes a shop and a place to sell items

R.I.P. changes

addedNew Features and Changes include:
addedNew start Area
addedOverhauled maze generation (walls and floors no longer clip through each other, different lights were added, traps work more reliably)
addedNew Enemy pathfinding
addedNew respawn mechanics

New Features and Changes include:

  • New start Area

  • Overhauled maze generation (walls and floors no longer clip through each other, different lights were added, traps work more reliably)

  • New Enemy pathfinding

  • Enemy can be stunned

  • New respawn mechanics

  • Start Area now includes a shop and a place to sell items

  • New battery that extends the lifetime of the torch

  • New pickup upgrade that enables multiple pick-up items

  • Lamps can be bought from the store.

  • Sound effects are more complete than before.

  • New Gravity shifting mechanic that's more intuitive

  • Character Animations are improved and now are more responsive.

Source

Steam News / 17 April 2026

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