Full notes
Full R.I.P. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
R.I.P. changes
New Features and Changes include:
New start Area
Overhauled maze generation (walls and floors no longer clip through each other, different lights were added, traps work more reliably)
New Enemy pathfinding
Enemy can be stunned
New respawn mechanics
Start Area now includes a shop and a place to sell items
New battery that extends the lifetime of the torch
New pickup upgrade that enables multiple pick-up items
Lamps can be bought from the store.
Sound effects are more complete than before.
New Gravity shifting mechanic that's more intuitive
Character Animations are improved and now are more responsive.
Source
Changelog.gg summarizes and formats this update. How we read updates.
