Full notes
Full R.E.M. Rage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Added directional attack using the right analog stick
Fixed target selection, now properly based on movement direction
Improved HUD: health bar displayed above regular enemies
Updated save system: records the last level reached and playtime
Added credits for development and used assets
Implemented vibration effects for both dealt and received hits, with toggle option
Added subtle camera shake effect on attacks
Rest maps are now sequential
Robots no longer get stunned
Various minor bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
