In this update3
Full notes
Full R & P: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Workshop
- Balance
- Performance
R & P: Prologue changes
Hey Reviers!
In this update you'll find out what has been fixed, what has been improved, and which new objects you will unlock after finishing the Prologue map.
Patch notes
Multiple improvements to the tutorial
Fixed problems with fragmented ground after a meteor landed
Resolved issues with characters walking through the floor on slopes
Fixed problems related to repairing the golem factory and the fishing spot
Enhanced UI for selecting a filter
Improved handling of situations where one character has no path to any job
Missing Handyman Workshop for Electronic components and Solar panels is back
New Features: Revised Iron Age - Unlock Additional Structures
In the restructured Iron Age, experience the unlocking of additional buildings upon creating iron. Metal Mechanism now requires iron instead of steel, while Metal Sheet demands steel instead of iron.
New Steel Mining Machine: Dig Faster and Reach 9 Fields Below
Introducing the cutting-edge Steel Mining Machine, designed for accelerated excavation. Dig down to a depth of 9 fields, enhancing resource extraction efficiency.
Enhanced Iron Storage: Double the Capacity of Wooden Storage
Upgrade your storage capabilities with the new Iron Storage facility, doubling the capacity of conventional wooden storage during the Iron Age.
Release notes
Minor updates to enhance the tutorial experience.
Fixes and Improvements:
Several minor fixes to improve overall stability and address minor issues.
New Features and Fixes in Additional Update:
New factory: Incinerator for massive destruction of anything, such as toxic soil or unwanted clay
Second driller added to enhance efficiency
Golems are now shown below the character who spawned them
New icons in the build menu for improved aesthetics and orientation
Added "soft lock" on buildings to indicate that required resources are not in production
UI now displays new buildings unlocked by producing new resources
Added Incinerator in the Electric Age
Added Deep Spiral Digger
Lightconductor rebalanced with added particles indicating which conductor was hit
Thank you for your continued support and enjoy the updated version of the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
