Full notes
Full R.A.V.E - Real-time Audio Visual Experience update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Server
Scene Editor: Tube Lights
Scene Editor: Direct Fixture Selection
You can now select fixtures directly inside of the Scene Editor and Add/Delete tracks dynamically. This makes it much easier and faster to create scenes.
Venue Builder: Gerb Fixtures
As per request, we've added Gerb fixtures with Color, Start Delay, and Duration settings.
FULL UPDATE LOG:
Venue Builder:
- Added "Gerb" to the "Lights/FX" category.
- PAR Can: Added "Can Strobe?", "Strobe Only?".
(Defaults reset). - PAR Can: "Color" enabled by default. - Fixed "Fireworks" from being invisible when copying/pasting. - Fixed UI conflicts when copying/pasting and selecting another object. - Fixed unlimited object glitch when pasting. - Fixed object capacity UI. - Fixed "Tube Light" outline from not working.
Scene Editor: - Select fixtures in the viewport to Add/Delete tracks. - Added "Tube Light" to fixtures. - Added "Build" button to return to the builder. - UI adjustments.
MIDI: - Added "PAR CAN: SPEED" command to "FADERS: FX" category.
Thank you so much for playing R.A.V.E and being a part of our online community. We encourage everyone to provide feedback, leave a review on Steam, join our Discord, and contact us if you need any help or have questions! We are very excited to hear from you to make this game better!
Early Access Survey: https://forms.gle/edzpX3vqLwuaqG848
Discord: https://discord.com/servers/r-a-v-e-community-732114766352351232
Source
Changelog.gg summarizes and formats this update. How we read updates.
