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Steam News28 February 20242y ago

HARDBOILED TWEAKS

A new enemy class was added (smarter, faster, will try to counter "spray tactics" and "run for it melee" strategies). Room progression tweaked (got a bit harder).

Full notes

Full QUICKERFLAK 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Performance
  • Events
addedA new enemy class was added (smarter, faster, will try to counter "spray tactics" and "run for it melee" strategies).
changedRoom progression tweaked (got a bit harder).
changedPerformance tweaks (texture page and surface optimization).
addedAnimation tweaks after protagonist death and new enemy animations.
changedThe challenge increased, getting more dynamic, faster, and a bit harder.

QUICKERFLAK 2 changes

addedA new enemy class was added (smarter, faster, will try to counter "spray tactics" and "run for it melee" strategies).
changedRoom progression tweaked (got a bit harder).
changedPerformance tweaks (texture page and surface optimization).
addedAnimation tweaks after protagonist death and new enemy animations.
changedThe challenge increased, getting more dynamic, faster, and a bit harder.

A new enemy class was added (smarter, faster, will try to counter "spray tactics" and "run for it melee" strategies).

Room progression tweaked (got a bit harder).

Performance tweaks (texture page and surface optimization).

Animation tweaks after protagonist death and new enemy animations.

The challenge increased, getting more dynamic, faster, and a bit harder.

Source

Steam News / 28 February 2024

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