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Steam News12 March 20251y ago

Patch Notes 1.0.5

This patch is mainly aimed to fix bugs and balance parameters that were plaguing the Pluma Serpis encounter, making it inconsistent and frustrating to deal with.

Full notes

Full Quetzal's Call update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions5 changes0 removals
  • Balance
  • Maps
  • UI and audio
changedThis patch is mainly aimed to fix bugs and balance parameters that were plaguing the Pluma Serpis encounter, making it inconsistent and frustrating to deal with.
fixedFixed pesky bug in Pluma Serpis in which the boss inconsistently started new stages without finishing the last one.
changedLowered the probability of the middle flame razors in the Razor Rain stage of Pluma Serpis to provide a more uniform experience when retrying the encounter.
changedDecreased amount of modules that appear in the first stage of Pluma Serpis to make the stage slightly shorter.
changedTweaked the module pattern in the first stage of Pluma Serpis to balance the stage and avoid getting too many hittable modules in a row.
changedAdjusted 2-8 and 3-6 to avoid certain situations in which the player could get stuck because of Button Spikes, forcing the player to die/restart in order to retry the puzzle and advance in the level.

Quetzal's Call changes

changedThis patch is mainly aimed to fix bugs and balance parameters that were plaguing the Pluma Serpis encounter, making it inconsistent and frustrating to deal with.
fixedFixed pesky bug in Pluma Serpis in which the boss inconsistently started new stages without finishing the last one.
changedLowered the probability of the middle flame razors in the Razor Rain stage of Pluma Serpis to provide a more uniform experience when retrying the encounter.
changedDecreased amount of modules that appear in the first stage of Pluma Serpis to make the stage slightly shorter.
changedTweaked the module pattern in the first stage of Pluma Serpis to balance the stage and avoid getting too many hittable modules in a row.

This patch is mainly aimed to fix bugs and balance parameters that were plaguing the Pluma Serpis encounter, making it inconsistent and frustrating to deal with.

  • Fixed pesky bug in Pluma Serpis in which the boss inconsistently started new stages without finishing the last one.

  • Lowered the probability of the middle flame razors in the Razor Rain stage of Pluma Serpis to provide a more uniform experience when retrying the encounter.

  • Decreased amount of modules that appear in the first stage of Pluma Serpis to make the stage slightly shorter.

  • Tweaked the module pattern in the first stage of Pluma Serpis to balance the stage and avoid getting too many hittable modules in a row.

  • Adjusted 2-8 and 3-6 to avoid certain situations in which the player could get stuck because of Button Spikes, forcing the player to die/restart in order to retry the puzzle and advance in the level.

Source

Steam News / 12 March 2025

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