Full notes
Full QuestEvent update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Dear players, On this moment we are working hard on the newest version of QuestEvent. As it has been a long time since the last update (April 2016) we like to tell you why it takes so long. We are working on 2 new skills that will affect the combat system. We are also bringing in around 100 new items into the game. And to get those 2 new skills to work, we need more maps. Just a lot of work to design and script. What will be in the update?
Mining Skill
Smithing Skill
New Weapons
New Armour
Dungeoneering Skill Expansion I *
More places to cook.
Woodcutting Skill Expansion II **
Firemaking Skill Expansion ***
And even more...
* = We will update the current dungeon and add all the EASY ones so you have more dungeons to play with. This will be the first step to the huge Dungeoneering Update! ** = We will introduce the Yew Tree (Level 60) and the Magic Tree (Level 75) *** = We will add the Yew and Magic logs. Okay Cool!, But when we can expect the update? We will not hesitate the update because there will be a lot of new things to do. And we want it to make it perfect. No any bugs might squeeze into the final release. The ETA of the Fall Update (QuestEvent 0.7) will be on...
1 December 2016
We all hope to see you at the release date and hope you all will have fun with it! Regards, QE Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
