Full notes
Full Quest for the Golden Candelabra update
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What changed
3 fixes4 additions4 changes1 removal
- UI and audio
- Gameplay
- Fixes
addedFeature: Added video options: resolution select, exclusive fullscreen mode, and UI scaling selection.
addedFeature: Added the combat action ""Feint"".
addedBalancing: Added the Thief rogue racket to Scarlet.
changedAudio: Improved volume transitions at end of each encounter.
changedUser interface: Clarified the wording of some rules elements.
addedUser interface: Added Hardness to Animated Statue rules block display.
Quest for the Golden Candelabra changes
addedFeature: Added video options: resolution select, exclusive fullscreen mode, and UI scaling selection.
addedFeature: Added the combat action ""Feint"".
addedBalancing: Added the Thief rogue racket to Scarlet.
changedAudio: Improved volume transitions at end of each encounter.
changedUser interface: Clarified the wording of some rules elements.
- FeatureAdded video options: resolution select, exclusive fullscreen mode, and UI scaling selection.
- FeatureAdded the combat action ""Feint"".
- BalancingAdded the Thief rogue racket to Scarlet.
- AudioImproved volume transitions at end of each encounter.
User interface: Clarified the wording of some rules elements.
- User interfaceAdded Hardness to Animated Statue rules block display.
- User interfaceRemoved duplicated Shield overhead for the Shield cantrip.
- User interfaceReduced UI size on 1920x1080 further, especially the bottom action bar.
User interface: You can now open action menus even if you can't take any of the actions inside
- BugfixFixed a regression where a dying character wasn't moved in the initiative order before the creature that killed the character.
- BugfixFixed that if your grapple expires, your hand would remain occupied.
- BugfixFixed that a restrained creature wasn't able to take the Escape action.
Source
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