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Steam News31 July 202511mo ago

Devlog #3 – Mountains, Magic, and Kickstarter Hype! ⛰️✨

Hey everyone! Welcome to our third devlog! This one’s extra special—it’s our final update before we officially launch our Kickstarter campaign on August 5th! Let’s dive into what we’ve been up to the past few weeks.

In this update4

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Full Quest for the Albatross update

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Hey everyone!

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Balance
added🏔️ Mountain Biome in ProgressWe’ve been hard at work on asset creation, and the next big piece of the world is coming together: the mountain biome ! We’re crafting a full tileset for these rugged new environments, and our first mountain course is well underway. It’s not quite finished yet, but the design is shaping up nicely, and we’re introducing some fun new hazards to keep your swings sharp and strategic.
changed⚔️ Siege Mode Sneak PeekDevelopment on Siege Mode is heating up! We’ve built out a prototype battle map and started creating enemy sprites. While the mode is still in early stages, we’re refining its core mechanics and programming the gameplay loop. We’re not quite ready to show it off, but trust us—what’s coming is going to be epic . Expect some exciting GIFs and screenshots in a future devlog!
changed🏌️ Kickstarter Incoming!Our Kickstarter goes live August 5th , and we’ve been putting a ton of love and energy into making it special. We’ve got some great backer rewards lined up—including chances to influence the world of Quest for the Albatross directly! If you’ve enjoyed what we’ve shown so far, your support will go a long way toward helping us bring the full game to life.

Quest for the Albatross changes

addedWe’ve been hard at work on asset creation, and the next big piece of the world is coming together: the mountain biome ! We’re crafting a full tileset for these rugged new environments, and our first mountain course is well underway. It’s not quite finished yet, but the design is shaping up nicely, and we’re introducing some fun new hazards to keep your swings sharp and strategic.
changedDevelopment on Siege Mode is heating up! We’ve built out a prototype battle map and started creating enemy sprites. While the mode is still in early stages, we’re refining its core mechanics and programming the gameplay loop. We’re not quite ready to show it off, but trust us—what’s coming is going to be epic . Expect some exciting GIFs and screenshots in a future devlog!
changedOur Kickstarter goes live August 5th , and we’ve been putting a ton of love and energy into making it special. We’ve got some great backer rewards lined up—including chances to influence the world of Quest for the Albatross directly! If you’ve enjoyed what we’ve shown so far, your support will go a long way toward helping us bring the full game to life.

Welcome to our third devlog! This one’s extra special—it’s our final update before we officially launch our Kickstarter campaign on August 5th! Let’s dive into what we’ve been up to the past few weeks.

🏔️ Mountain Biome in Progress

We’ve been hard at work on asset creation, and the next big piece of the world is coming together: the mountain biome! We’re crafting a full tileset for these rugged new environments, and our first mountain course is well underway. It’s not quite finished yet, but the design is shaping up nicely, and we’re introducing some fun new hazards to keep your swings sharp and strategic.

⚔️ Siege Mode Sneak Peek

Development on Siege Mode is heating up! We’ve built out a prototype battle map and started creating enemy sprites. While the mode is still in early stages, we’re refining its core mechanics and programming the gameplay loop. We’re not quite ready to show it off, but trust us—what’s coming is going to be epic. Expect some exciting GIFs and screenshots in a future devlog!

📖 A Story Worth Telling

We’re thrilled to say that the full game story is finished! Beginning, middle, and end—all mapped out. The tale of Quest for the Albatross is heartfelt, humorous, and full of classic fantasy charm. We’re now polishing and editing to make sure every moment lands just right, and we can’t wait for you to experience it.

🏌️ Kickstarter Incoming!

Our Kickstarter goes live August 5th, and we’ve been putting a ton of love and energy into making it special. We’ve got some great backer rewards lined up—including chances to influence the world of Quest for the Albatross directly! If you’ve enjoyed what we’ve shown so far, your support will go a long way toward helping us bring the full game to life.

Kickstarter: https://www.kickstarter.com/projects/eldertreegames/quest-for-the-albatross

We’ll be sharing more details very soon, so be sure to follow us on our socials to stay in the loop. Thanks for sticking with us through this journey—it means the world.

X:

https://x.com/Eldertreegames

Bluesky:

https://bsky.app/profile/eldertreegames.bsky.social

Discord:

https://discord.gg/u9phqx3RpV

Until next time, — Austin Lane Game Director / Programmer

Source

Steam News / 31 July 2025

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