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Full Quest for the Albatross update
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Repeated intro
Hey everyone!
What changed
- Maps
- Balance
Quest for the Albatross changes
Welcome to our third devlog! This one’s extra special—it’s our final update before we officially launch our Kickstarter campaign on August 5th! Let’s dive into what we’ve been up to the past few weeks.
🏔️ Mountain Biome in Progress
We’ve been hard at work on asset creation, and the next big piece of the world is coming together: the mountain biome! We’re crafting a full tileset for these rugged new environments, and our first mountain course is well underway. It’s not quite finished yet, but the design is shaping up nicely, and we’re introducing some fun new hazards to keep your swings sharp and strategic.
⚔️ Siege Mode Sneak Peek
Development on Siege Mode is heating up! We’ve built out a prototype battle map and started creating enemy sprites. While the mode is still in early stages, we’re refining its core mechanics and programming the gameplay loop. We’re not quite ready to show it off, but trust us—what’s coming is going to be epic. Expect some exciting GIFs and screenshots in a future devlog!
📖 A Story Worth Telling
We’re thrilled to say that the full game story is finished! Beginning, middle, and end—all mapped out. The tale of Quest for the Albatross is heartfelt, humorous, and full of classic fantasy charm. We’re now polishing and editing to make sure every moment lands just right, and we can’t wait for you to experience it.
🏌️ Kickstarter Incoming!
Our Kickstarter goes live August 5th, and we’ve been putting a ton of love and energy into making it special. We’ve got some great backer rewards lined up—including chances to influence the world of Quest for the Albatross directly! If you’ve enjoyed what we’ve shown so far, your support will go a long way toward helping us bring the full game to life.
Kickstarter: https://www.kickstarter.com/projects/eldertreegames/quest-for-the-albatross
We’ll be sharing more details very soon, so be sure to follow us on our socials to stay in the loop. Thanks for sticking with us through this journey—it means the world.
X:
Bluesky:
https://bsky.app/profile/eldertreegames.bsky.social
Discord:
Until next time, — Austin Lane Game Director / Programmer
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