What changed
0 fixes0 additions3 changes0 removals
changedThe planned release date is now Q2 2024 with a planned launch in early April instead of the previously announced 03/04/2024
changedThe additional time is going to be used to make several changes to the current version: Rework the worker (peasant) mechanic. Instead of having a no-action phase between waves the game will now be more dynamic. By mixing the defense of the Castle with using workers during the waves. As a player you will have to balance defense of your buildings with covering peasants in gold mines, while chopping trees for Archer Towers etc. Rework Goblin Spawn mechanic. Currently, goblins only spawn from Goblin Towers. In the next update, you will be able to attack these towers and destroy the Goblin Spawn from there. But, Goblins will arrive on the shore of the islands in groups. Make gold more important. Gold serves as a high-score to determine player success in the levels. The upcoming story mode will make gold a central piece in achieving a campaign victory. The King must choose an heir. To decide which of the candidates is the most worthy they send them on a quest to collect as much gold as possible. Whoever comes back with the most gold becomes heir to the kingdom. Make more levels for the campaign
changed(This is my first commercial game release on Steam. Your support on this endeavor means a lot to me. Big Thank you to everyone who wishlisted the game, played the demo or checked out the store page.)
Quest for Gold changes
changedThe planned release date is now Q2 2024 with a planned launch in early April instead of the previously announced 03/04/2024
changedThe additional time is going to be used to make several changes to the current version: Rework the worker (peasant) mechanic. Instead of having a no-action phase between waves the game will now be more dynamic. By mixing the defense of the Castle with using workers during the waves. As a player you will have to balance defense of your buildings with covering peasants in gold mines, while chopping trees for Archer Towers etc. Rework Goblin Spawn mechanic. Currently, goblins only spawn from Goblin Towers. In the next update, you will be able to attack these towers and destroy the Goblin Spawn from there. But, Goblins will arrive on the shore of the islands in groups. Make gold more important. Gold serves as a high-score to determine player success in the levels. The upcoming story mode will make gold a central piece in achieving a campaign victory. The King must choose an heir. To decide which of the candidates is the most worthy they send them on a quest to collect as much gold as possible. Whoever comes back with the most gold becomes heir to the kingdom. Make more levels for the campaign
changed(This is my first commercial game release on Steam. Your support on this endeavor means a lot to me. Big Thank you to everyone who wishlisted the game, played the demo or checked out the store page.)
Quest for Gold is participating in the upcoming Steam Next Fest starting February 5
The planned release date is now Q2 2024 with a planned launch in early April instead of the previously announced 03/04/2024
The additional time is going to be used to make several changes to the current version:
Rework the worker (peasant) mechanic. Instead of having a no-action phase between waves the game will now be more dynamic. By mixing the defense of the Castle with using workers during the waves. As a player you will have to balance defense of your buildings with covering peasants in gold mines, while chopping trees for Archer Towers etc.
Rework Goblin Spawn mechanic. Currently, goblins only spawn from Goblin Towers. In the next update, you will be able to attack these towers and destroy the Goblin Spawn from there. But, Goblins will arrive on the shore of the islands in groups.
Make gold more important. Gold serves as a high-score to determine player success in the levels. The upcoming story mode will make gold a central piece in achieving a campaign victory. The King must choose an heir. To decide which of the candidates is the most worthy they send them on a quest to collect as much gold as possible. Whoever comes back with the most gold becomes heir to the kingdom.
Make more levels for the campaign
(This is my first commercial game release on Steam. Your support on this endeavor means a lot to me. Big Thank you to everyone who wishlisted the game, played the demo or checked out the store page.)