Yay! Finally! Necronomicus be praised! Teleport Movement has arrived! We've heard your many wishes for teleport movement, and although it's taken us plenty of time to finish this up, it's finally ready!
Full notes
Full Quell 4D update
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What changed
0 fixes1 addition0 changes0 removals
Gameplay
addedYay! Finally! Necronomicus be praised! Teleport Movement has arrived! We've heard your many wishes for teleport movement, and although it's taken us plenty of time to finish this up, it's finally ready! Your preferred movement style can now be set in the main menu, on the left hand side of the level selection panel. Known Issue: You can currently stick your teleport controller through geometry and cheat the level design in some cases. We're going to implement the same solution we have for guns and walls to the teleport remote in our next update to fix this. In about a week we're planning to release another update, containing some highly requested, smaller features like: tracer bullets, skipping the main menu between levels, snap/free turning for Oculus Rift players, optional weapon laser sights and much more! We also have another huge announcement that we can't wait to share, so please stay tuned, and as always, stay murderous! - Ser Pounce
Quell 4D changes
addedYay! Finally! Necronomicus be praised! Teleport Movement has arrived! We've heard your many wishes for teleport movement, and although it's taken us plenty of time to finish this up, it's finally ready! Your preferred movement style can now be set in the main menu, on the left hand side of the level selection panel. Known Issue: You can currently stick your teleport controller through geometry and cheat the level design in some cases. We're going to implement the same solution we have for guns and walls to the teleport remote in our next update to fix this. In about a week we're planning to release another update, containing some highly requested, smaller features like: tracer bullets, skipping the main menu between levels, snap/free turning for Oculus Rift players, optional weapon laser sights and much more! We also have another huge announcement that we can't wait to share, so please stay tuned, and as always, stay murderous! - Ser Pounce
Yay! Finally! Necronomicus be praised! Teleport Movement has arrived! We've heard your many wishes for teleport movement, and although it's taken us plenty of time to finish this up, it's finally ready! Your preferred movement style can now be set in the main menu, on the left hand side of the level selection panel. Known Issue: You can currently stick your teleport controller through geometry and cheat the level design in some cases. We're going to implement the same solution we have for guns and walls to the teleport remote in our next update to fix this. In about a week we're planning to release another update, containing some highly requested, smaller features like: tracer bullets, skipping the main menu between levels, snap/free turning for Oculus Rift players, optional weapon laser sights and much more! We also have another huge announcement that we can't wait to share, so please stay tuned, and as always, stay murderous! - Ser Pounce