In this update6
Full notes
Full Quaver update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Performance
- UI and audio
- Store
Quaver changes
Quaver v1.7 Update Patch Notes
A new Quaver client update has been released! This update contains a ton of new features, improvements, and bug fixes! Please read below for all information regarding this update.
Mines
Mines are a new note type that explode if you hit them. Hitting a mine counts as a miss and will reduce your health and combo.
This new note type provides mappers with new opportunities to make patterns more strict, allow maps to be more representative of the song, or create brand new effects.
1-10 Key Support
As highly requested, Quaver now supports 1-10 Key Game Modes.
These new game modes are currently unranked, so you will not be able to gain performance rating for them.
If you are a donator, you will still be able to view and compete on unranked scoreboards for them — similar to the scoreboards for unranked & unsubmitted maps.
MacOS Native Support
Quaver now runs natively on Macs running M-Series chips, which improves boot times and performance even further. There is also a "Prefer macOS Input Handling"option in-game to allow inputs to not be FPS bound (use the Limit FPS type with it).
New Additions
Added an "explicit" filter for maps in the download screen.
Added the ability to filter clan ranked maps in the download screen.
Added clan tags in the chat and on scoreboards.
Added letterboxing option for the gameplay playfield.
Added the ability to scale your scroll speed with the song playback rate.
Added the ability customizable long note missed release judgement.
Added a new mini progress bar element.
Added a slider to tweak how much long notes lengths are shrunk.
Added an option to change the editor skin. The gameplay and editor skins are now separate.
Added a button to sync map metadata across an entire mapset in the editor.
Added per map scroll speed overriding.
Added an epilepsy warning for scroll velocity maps.
Improved the tournament viewer when spectating more than two players.
Quaver files now have icons and you can now open them directly with the game.
You can now import and export entire playlists to the game.
A lot of skinning changes improvements & fixes
Added a keybind to reset map offset.
Added a keybind to change the audio pitch toggle.
Added a keybind to remove all modifiers.
Various performance improvements game-wide.
Bug Fixes
Fixed chat messages overlapping.
When play testing a map, you now return back to the editor.
Replay controls no longer cause weird issues when clicked before the audio starts
When audio source disconnects, the game will now pick the next available source
Refreshing maps no longer change the Date Added
When downloading a map, the game will automatically select the next map in the list.
Fixed the seek bar not updating properly after modifier change.
& many more!
Contributors
The following people were involved in making this update happen. If you would like to contribute to the game, you can do so on GitHub.
A6sT, 7xbi, AiAe, Warp, TDMG-NL, 2K-d, Janko5, William, Makaii, Emik, Kusa, Sweetplum, imnethen, BakersDozenBagels, Adri, menvae, 7ef38c, & IceDynamix
If you enjoyed this update, consider donating in order to support the game and its development!
Thanks for reading!
~ The Quaver Team 💙
Source
Changelog.gg summarizes and formats this update. How we read updates.
